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MasterLooter 0.16.5 Beta

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@AngelGamerZ AngelGamerZ released this 08 Aug 20:48
· 17 commits to main since this release
  • Fixed identical-item roll sessions being rejected after the first award when Ascension initially exposes an incomplete loot snapshot
  • Added direct native loot-slot counting in addition to the cached loot model
  • Roll sessions now validate the available copy count independently of the UI
  • A prematurely completed session is safely reopened after confirmed delivery when another identical item remains in the Blizzard loot window
  • Reopening preserves the original session ID, participants, choices, and rolls
  • Unconfirmed deliveries cannot unlock another winner prematurely
  • Added a regression scenario that deliberately undercounts two identical drops as one and awards both without rerolling