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Releases: AngelicIndustries/TabFaces

1.0.16

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@github-actions github-actions released this 31 May 21:35
  • Added proper Server Utilities compat (correctly extracting username in chat)
  • Updated Wawel Auth compat
  • Refactored skin fetching to use vanilla skin loading with slimmer cache handling
  • Added player spawn profile capture for better skin discovery
  • Improved SkinPort, SimpleSkinBackport, and CustomSkinLoader compatibility
  • Improved multiplayer server tooltip face handling
  • Fixed Wawel Auth tooltip skin lookups for local third-party provider accounts
  • FentLib soft-dep for modern + HD skin support
  • Fixed mixin crash with wawel auth

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@github-actions github-actions released this 25 May 12:57

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@github-actions github-actions released this 21 May 06:17

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@github-actions github-actions released this 17 Mar 12:07

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@github-actions github-actions released this 16 Mar 12:19

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@github-actions github-actions released this 11 Mar 13:23

1.0.15

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@github-actions github-actions released this 09 Mar 12:39

1.0.14

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@github-actions github-actions released this 03 Mar 08:57
  • Failed profiles have a failure timeout, after which they get requested again
  • Fix error spam when player has no skin

1.0.13

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@github-actions github-actions released this 16 Feb 16:34
  • When trimTabMenu is true, the column width will adapt to the length of the names, taking into account team names
  • Added trimTabMenuExtraWidth to the config, allows to add extra space (for example to fit ping info)
  • Added debug options to put all users into a team, to test previous features. Also added the tabfaces_dbg_cleanup that clears those teams afterwards

1.0.12

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@github-actions github-actions released this 16 Feb 14:13
  • Updated buildscript
  • Updated readme
  • Added debug toggle to inject fake players and stress test the mod
  • Refactored skin fetch system, added proper thread queue