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v2.14.5 — Amplify Shader Editor Full Graph Manipulation

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@francoios francoios released this 27 Feb 11:49
· 133 commits to main since this release

What's New

v2.14.0 — Amplify Shader Editor Expansion

  • 14 new Amplify Shader Editor graph manipulation commands: AddAmplifyNode, RemoveAmplifyNode, ConnectAmplifyNodes, DisconnectAmplifyNodes, DisconnectAllAmplifyNode, GetAmplifyNodeInfo, SetAmplifyNodeProperty, MoveAmplifyNode, FocusAmplifyNode, DuplicateAmplifyNode, SaveAmplifyGraph, CloseAmplifyEditor, CreateAmplifyFromTemplate, GetAmplifyMasterNodeInfo
  • Amplify toolset expanded from 9 to 23 commands
  • Full graph manipulation: add/remove/connect/disconnect/duplicate nodes, set properties via reflection, templates (surface, unlit, URP lit, transparent, post-process)
  • Total tool count: 268 tools across 24 categories

v2.14.1–v2.14.5 — Stability Fixes

  • v2.14.1: Rewrote GetCurrentGraph to use correct ASE field/property names
  • v2.14.2: Fixed reflection type initialization — resolved Object reference errors
  • v2.14.3: CloseAmplifyEditor defaults to save=true; smart path detection for SaveAmplifyGraph
  • v2.14.5: Cached assembly scanning for non-Amplify projects

Compatibility

  • Projects without Amplify Shader Editor work perfectly — graceful degradation, no compile-time dependencies
  • Requires server v2.14.5+