Added
unity_screenshot_editor_windowtool — capture any Editor window (Inspector, Project, Console, custom windows) to a PNG file. Unlikeunity_screenshot_game/unity_screenshot_scene(which render a camera), it grabs the actual editor UI via the Win32PrintWindowAPI, so it works even when the window is hidden behind others, without raising it or stealing focus. Windows editor only — returns a clear unsupported-platform error on macOS/Linux. Defaults toAssets/Screenshots/, accepts any user-chosen.pngpath; argswindow(required),path,maxDimension. Companion to theunity-mcp-plugin2.32.0 change.
Publishing this release triggers the npm-publish workflow → npm publish --access public.