v4.0.2
- Reloaded the current live wallpaper at native resolution after fold, unfold,
surface-size, and scaling changes without advancing the wallpaper queue. - Made adaptive brightness update the wallpaper already on screen and removed
the brightness dip that could occur halfway through live crossfades. - Kept live vignette shading continuous across large images split into multiple
GPU texture tiles. - Prevented a delayed effect-slider save from overwriting a switch or other
setting changed immediately afterward. - Restored the launcher app shortcut for gesture apps and other launchers, with
automatic routing to the configured static or live wallpaper engine. - Added the missing daily album refresh to live schedules and hardened boot
recovery so valid jobs are restored without duplicates and stale jobs are removed. - Removed two unused legacy serialization and document-file dependencies from
the release package. - Expanded device coverage for every static effect and verified synchronized,
independent, manual, live, and reboot scheduling paths.
Full Changelog: v4.0.1...v4.0.2