Releases: ApacheThunder/r4bootstrap
Release list
v1.0.2 Release
Button actions for gba mode and filebrowser changed:
- GBA mode trigger now occurs on B button instead of A button as some flashcarts like DSTT use a launcher that already uses this button for GBA mode.
- FileBrowser trigger remapped to trigger from any button not assigned to the other actions. So if shoulder buttons or Start/Select button is used file browser comes up. This ensures user can enter filebrowser without triggering any special mode their flashcart's main loader might have for the button they wanted to use. This isn't relevent for original R4 but if user wishes to use this bootstrap on other carts (like DSTT) then it would have been an issue. DSTT apparently boots into GBA mode if B was used on boot.
Use r4bootstrap.nds if you wish to use this on something other then an original R4/og R4 clone. gbaframe.bmp provided as an example frame for GBA mode. Matches the DS Firmware theme for the GUI setup for this verison of Hbmenu/bootstrap.
v1.0.1 Release
- Added 2 additional boot button combos. Holding X on boot will Misc.nds file if present. Holding Y button on boot will boot Misc2.nds if present.
- Screen init for gba frame loading optimized.
- Option to boot into gba mode while already in filebrowser added. Pressing X while in filebrowser will boot into gba mode.
- Example gbaframe.bmp provided.
Use bootstrap.nds if you wish to use this with cards other then original R4 and it's clones.
v1.0 Initial Release
Initial Release.
_DS_MENU.dat is intended for original R4.
Use bootstrap.nds with your own DLDI file if you wish to use this on other carts. ;)
Currently R4TF.nds and Boot.nds files are checked for autoboot (in that order). If neither file is found you will be presented with hbmenu's filebrowser. As this is mostly hbmenu but with some UI enhacements you can use just about any NDS file you want for that. Be it WoodR4, TWiLight Menu, etc.
The GBA mode option is accessed by holding A on boot. Hold B to skip to filebrowser.
Note this is currently setup to use gba frames intended for GBA-Exploader. WoodR4 compatible gbaframes may not work correctly with this. I may build in a default frame to be used as an example on a later release.