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The node is the building block of any project built with Untitled Engine. Their behavior and configuration is completely customizable, and apart from resources, nodes are the only thing that developers need to create to make a functioning game.
Node Trees
Nodes can be arranged in trees in which each node has 1 parent (except the root node) and any amount of children.
Properties
Every node has a unique ID.
Nodes can be created, destroyed, or edited on the spot by any other node.
Nodes can execute code modules.