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Sky Recomp v1.0.4 - Bug Fixes (Windows, Linux, macOS)

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@Apolinario-coder Apolinario-coder released this 19 Oct 15:43
· 5 commits to main since this release

Sky Recomp v1.0.4 - Bug Fix Release

Native PC port of The Legend of Zelda: Skyward Sword HD (v1.0.0) based on static AArch64 -> C recompilation, available for Windows, Linux, and macOS.


Downloads:

Platform Package Architecture Graphics Backend Description
Windows SkyRecomp-v1.0.4-Windows.zip x86-64 Vulkan 1.3+ Standalone ZIP with executable and runtime libraries
Linux SkyRecomp-v1.0.4-Linux.tar.gz / .zip x86-64 Vulkan 1.3+ Portable archive with executable and bundled SDL3/shaderc libraries
macOS SkyRecomp-v1.0.4-macOS.dmg / .zip Apple Silicon (arm64) Metal 3 + MetalFX Installer disk image with drag-and-drop installation

What's New in v1.0.4:

  1. Fixed Character Eye Rendering:

    • Fixed a rendering issue that could make characters' eyes appear excessively large.
  2. Fixed Player Name Encoding:

    • Newly entered player names now display correctly in dialogue instead of appearing as squares.
    • Unicode text is preserved when entering names.
    • Names already stored incorrectly in older saves are not automatically repaired.
  3. Fixed Sound Effect and Short Music Playback:

    • Fixed slow playback of sound effects and short musical cues, like the sound played when receiving a rupee.

How to Play:

  1. Download the release package for your operating system above.
  2. Extract the archive, or install the .dmg on macOS.
  3. Prepare your own legally obtained, uncompressed game files of The Legend of Zelda: Skyward Sword HD (v1.0.0, without updates).
  4. Launch Sky Recomp, select your game files folder, and click Set up game files.
  5. Click PLAY. Press ESC to access the in-game settings.

No game assets are included. Keep a backup of your existing saves when upgrading.