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Sky Recomp v1.0.4 - Bug Fixes (Windows, Linux, macOS)
Sky Recomp v1.0.4 - Bug Fix Release
Native PC port of The Legend of Zelda: Skyward Sword HD (v1.0.0) based on static AArch64 -> C recompilation, available for Windows, Linux, and macOS.
Downloads:
| Platform | Package | Architecture | Graphics Backend | Description |
|---|---|---|---|---|
| Windows | SkyRecomp-v1.0.4-Windows.zip |
x86-64 | Vulkan 1.3+ | Standalone ZIP with executable and runtime libraries |
| Linux | SkyRecomp-v1.0.4-Linux.tar.gz / .zip |
x86-64 | Vulkan 1.3+ | Portable archive with executable and bundled SDL3/shaderc libraries |
| macOS | SkyRecomp-v1.0.4-macOS.dmg / .zip |
Apple Silicon (arm64) | Metal 3 + MetalFX | Installer disk image with drag-and-drop installation |
What's New in v1.0.4:
-
Fixed Character Eye Rendering:
- Fixed a rendering issue that could make characters' eyes appear excessively large.
-
Fixed Player Name Encoding:
- Newly entered player names now display correctly in dialogue instead of appearing as squares.
- Unicode text is preserved when entering names.
- Names already stored incorrectly in older saves are not automatically repaired.
-
Fixed Sound Effect and Short Music Playback:
- Fixed slow playback of sound effects and short musical cues, like the sound played when receiving a rupee.
How to Play:
- Download the release package for your operating system above.
- Extract the archive, or install the
.dmgon macOS. - Prepare your own legally obtained, uncompressed game files of The Legend of Zelda: Skyward Sword HD (v1.0.0, without updates).
- Launch Sky Recomp, select your game files folder, and click Set up game files.
- Click PLAY. Press
ESCto access the in-game settings.
No game assets are included. Keep a backup of your existing saves when upgrading.