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Fast Noise Configs
Apollo edited this page Apr 22, 2026
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Similar to how noise density functions in vanilla reference noise configs from the worldgen/noise registry, fast_noise density functions reference fast noise configs from the lithostitched/fast_noise_config registry.
Here's an example fast noise config:
{
"type": "lithostitched:cellular",
"frequency": 0.002,
"salt": 304658814,
"distance_function": "euclidean",
"return_type": "cell_value",
"jitter": 1
}All fast noise configs have a type field, a float frequency, and an optional int salt.
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cellular-
jitter: How much to jitter the cells. A float between -1 and 1. -
distance_function: The distance function to use. Accepted values:euclidean,euclidean_squared,manhattan,hybrid -
return_type: The value to return. Accepted values:cell_value,distance,distance_2,distance_2_add,distance_2_sub,distance_2_mul,distance_2_div
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perlin- Not sure why you would use this, but it's here lmao
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simplex-
fractal_type: The fractal type to use. Accepted values:none,fbm,ridged,ping_pong,domain_warp_progressive,domain_warp_independent -
octaves: Optional non-negative int. -
lacunarity: Optional float. -
gain: Optional float.
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All json here can be generated using the Lithostitched generator website!