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Regions
Apollo edited this page Apr 22, 2026
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Lithostitched introduces a biome-based regions system to aid in compat-friendly biome injection. If you've used/are aware of Terrablender or Blueprint's systems, this should come pretty easily.
Regions are stored in the lithostitched/region folder of the data/(namespace) folder. This means that a region with the identifier foo:bar is stored in data/foo/lithostitched/region/bar.json.
Here's an example region file:
{
"dimension": "minecraft:overworld",
"biomes": "#minecraft:is_overworld",
"weight": 100
}Region files have three fields:
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dimension: The dimension to apply the injections to. Injections work in all dimensions. -
biomes: The biome set to apply the region to. -
weight: The weight of the region relative to other regions. The default weight for all dimensions is 100.
All json here can be generated using the Lithostitched generator website!