In an experimental build of C2ME, parts of world generation can run on the GPU via OpenCL. This works with datapacks, but it doesn’t play well with mods that operate outside the datapack pipeline. Tectonic is one of the mod who modifies density functions directly in Java. Using the datapack version works fine. Would it be feasible to lower their custom density function to vanilla ones in mapAll() ?
In an experimental build of C2ME, parts of world generation can run on the GPU via OpenCL. This works with datapacks, but it doesn’t play well with mods that operate outside the datapack pipeline. Tectonic is one of the mod who modifies density functions directly in Java. Using the datapack version works fine. Would it be feasible to lower their custom density function to vanilla ones in
mapAll()?