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0.34.2.2 RC1
Pre-release
Pre-release
- New TailhookOnLandingGearFix, when enabled ties tailhook deployment state to landing gear deployment state
- New UnableToTargetUnitFix, when enabled fixes an issue where if a neutral unit is spawned (by e.g. a mission objective/outcome) during a time a player is not spawned in, its combatHUD marker will never instantiate for the rest of the match and thus that player will be unable to target that unit (even if it later gets captured and might be a mission objective). Targeting sound plays, but it won't be added to the target list.