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Release v1.3.0: The Taterwebz Update

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@Arc-blroth Arc-blroth released this 29 Sep 05:47
· 3 commits to master since this release

Introducing the Taterwebz, a browser embedded in Minecraft!

Added:

  • Taterwebz Block
    • As of right now, all browsers are client-side, and things such as clicks and key input will not be sent to other clients.
    • Sync will be added in a future update (1.3.1).
  • Config Screen
    • You can now configure a few things about the mod, such as the resolution of displays and VM arguments for inception games.

Changes:

  • Project Inception can now be run on servers! Woohoo!
    • However, both inception games and browsers are handled client side.
    • This means that you won't be able to magically play the same world at the same time with this mod.
  • Disabled TechReborn recipes by default
    • To re-enable, you'll need to edit the config file project_inception.cfg manually.

Known Bugs + Missing Features

  • Certain actions might produce overlapping displays. Breaking both displays and rebuilding them, or just relogging, should fix this.
  • Browsers do not sync across players (see above).
  • PostLaunch's progress bar is compatible with Dark Loading Screen but not with Splash yet.
  • Some webgl-heavy webpages (eg classic.minecraft.net) do not work with the Taterwebz browsers

Technical:

  • Added PostLaunch entrypoint
  • Added JCEF and Pandomium. Should work on all platforms but untested for Mac and Linux right now.
  • Refactored common display code
  • Added a few more packets to QueueProtocol

Tested with All of Fabric 3. Brought to you by questionable ASM transformations!