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Releases: Arcadia64/sotn-recomp-archipelago
Releases · Arcadia64/sotn-recomp-archipelago
Release list
0.4.0 (test build)
Test build of the shuffled castle. Expect some bugs, and please open an issue if you find one.
- New options to shuffle the castle, ported from Sestren's SOTN Shuffler:
shuffle_roomslays out each area's rooms differently,shuffle_area_connectionschanges which areas lead to which. Both are off by default. The logic, the pause map and the Map window follow the new layout. map_area_colors: with a shuffled castle, the pause map shows each area in its own colour- With a shuffled castle, the Castle map from the Librarian shows the whole castle
starting_area: sotn.io's fixes for Royal Chapel and Castle Keep starts
Downloads
- sotn-archipelago-mod.zip: goes in recomp's
/mods/folder - sotn_recomp.apworld
- Symphony-of-the-Night-Recomp.yaml: default options
Setup:
- See the README.
0.3.3
- Docked windows now actually come back docked after restarting the game.
Downloads
- sotn-archipelago-mod.zip: goes in recomp's
/mods/folder - sotn_recomp.apworld
- Symphony-of-the-Night-Recomp.yaml: default options
Setup:
- See the README.
0.3.2
- Docked windows stay where you put them after restarting the game
- Right-click an item you don't have (Items) or a location (Map) to ask for a hint
Downloads
- sotn-archipelago-mod.zip: the mod (replace your old zip)
- sotn_recomp.apworld: the apworld (no logic changes, older seeds still work)
- Symphony-of-the-Night-Recomp.yaml: default options
Setup is the same as before, see the README.
0.3.1
Small fix: the map now shows your position right after you use a warp room, instead of staying on the old room until you leave.
Downloads
- sotn-archipelago-mod.zip: the mod (replace your old zip)
- sotn_recomp.apworld: the apworld (no logic changes, seeds from 0.3.0 still work)
- Symphony-of-the-Night-Recomp.yaml: default options
Setup is the same as before, see the README.
0.3.0 (test build)
First public test build. Expect some bugs, and please open an issue if you find one.
Downloads
- sotn-archipelago-mod.zip: the mod (every player)
- sotn_recomp.apworld: the apworld (whoever generates)
- Symphony-of-the-Night-Recomp.yaml: default options
You need SymphonyRecomp v0.5.1b or newer with your own US disc image, and Archipelago 0.6.0 or newer.
Setup
- Drop the mod zip into SymphonyRecomp's
modsfolder (don't unzip it), then press F1, open Mods and enable Archipelago. - Install the apworld (double-click it) and generate like normal.
- In game, press F1 and go to Archipelago > Connection. Enter the server and slot, then connect.
See the README for more.