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This project was a submission for a first year university assignment focused on teaching the basics of programming using the Processing 4.0 library, I then adapted the project from a processing project into proper Java so I could use it with a proper IDE.

The brief for the project was a 2D product assembly line game which had a series of requirements that had to be met such as allowing for mouse input, both frame-based animations and just using rotations and other things.

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Screenshot of actual gameplay of the game

Tutorial screenshot included in the game

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Java game written using the Processing library for a first year university module

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