Releases: Arcnaboo/keeper
Release list
Thumbkeeper Alpha v0.4
Thumbkeeper — Alpha v0.4
Release date: May 29, 2026
Status: Early alpha — feedback welcome
What’s new
In-game settings menu
- Hamburger menu (top-left) opens a pause overlay without leaving your run.
- Audio on/off — saved between sessions.
- Resume to keep playing, or Quit to menu when you’re done.
- Gameplay pauses while the menu is open.
- Back / Escape opens the menu during a run, or closes it if it’s already open.
AI Assist (optional cheat-style help)
- Off by default — enable in settings when you want it.
- Does not auto-jump for you. When assist is ready, your next jump (hold + release as usual) is smoothly redirected to the next platform above you.
- Your aim and charge are ignored for that one jump; movement uses a natural arc so it feels intentional, not like a glitch.
Thumbkeeper Alpha v0.3
Thumbkeeper — Alpha v0.3
Release Date: May 29, 2026
Status: Early Alpha (Feedback Welcome)
What's New
⚙️ In-Game Settings Menu
A new hamburger menu has been added to the top-left corner of the screen.
- Open the settings menu without ending your current run.
- Resume gameplay instantly after making changes.
- Quit back to the main menu at any time.
- Audio can now be toggled directly from the settings menu.
- Audio preferences are automatically saved between sessions.
- Press Back (Android) or Escape (Desktop) to:
- Open the menu during gameplay.
- Close the menu if it is already open.
While the settings menu is open, gameplay is fully paused:
- Death line freezes
- Scoring freezes
- Physics and gameplay progression freeze
🤖 AI Assist (Optional Feature)
A new AI Assist setting is now available.
Default: OFF
When enabled:
- Every 60 seconds, the game automatically performs a powerful jump.
- The assist targets the nearest platform above the player.
- Uses the same movement and jump rules as normal gameplay.
- An on-screen countdown displays the time remaining until the next assist jump.
- Your preference is saved between sessions.
Current Limitations
AI Assist can only activate when a normal jump would be allowed:
- Grounded
- During coyote time
- While attached to a wall
If the player is mid-air when the timer expires, the assist waits until the next available activation window.
AI Assist currently targets the nearest valid platform above the player and may not always choose the most optimal route on complex tower layouts.
🎨 UI Cleanup
To simplify the HUD:
- Removed the separate top-right audio button.
- Audio controls now live exclusively inside the Settings menu.
Controls
Action | Input -- | -- Charge & Aim | Hold + Drag Jump | Release Open Settings | Hamburger Menu (Top-Left) Open/Close Settings | Back (Android) / Esc (Desktop) Mute Audio (Desktop) | MKnown Limitations
- AI Assist only activates when a legal jump is possible.
- Assist targeting prioritizes proximity, not route quality.
- Some tower layouts may produce suboptimal assist jumps.
For Testers
Please help us test the following:
Settings Menu
- Open settings during a run.
- Toggle audio on and off.
- Verify that audio preferences persist after restarting the game.
AI Assist
- Enable AI Assist.
- Play for several minutes.
- Confirm countdown accuracy and assist jump behavior.
Back Button Flow
Test the following sequence:
- Open Settings
- Press Back to close
- Open Settings again
- Quit to Main Menu
Bug Reports
When reporting issues, please include:
- Device model
- Operating system version
- Game mode (Endless or Daily)
- Steps to reproduce the issue
Previously Added Features
The following systems remain unchanged in Alpha v0.3:
- One-thumb climbing gameplay
- Procedural tower generation
- Local leaderboards
- Global leaderboards
- Daily Challenge mode
- Procedural audio system
- Cosmetic skins
Thank you for testing Thumbkeeper and helping shape the game during its early development.
Thumbkeeper Alpha v0.2
Thumbkeeper Alpha v0.2
A major gameplay and progression update for Thumbkeeper.
New Features
- Added Local High Scores
- Added Global Online Leaderboards
- Neon-powered online score syncing
- Multiple unlockable neon skins
- Improved gameplay responsiveness
- Improved Android gameplay stability
- Enhanced UI polish and visual consistency
Gameplay
- Faster and smoother gameplay feel
- Better jump responsiveness
- Improved tower readability
- Refined neon visual effects
- Cleaner gameplay flow
Technical
- Backend leaderboard integration completed
- Cloud score infrastructure added
- Improved mobile performance
- General optimization and bug fixes
Known Future Plans
- Drag Swipe control mode
- Double jump mechanics
- Collectable boost system
- Daily challenge towers
- Additional skins and effects
- More gameplay polish and audio improvements
One Thumb.
One Tower.
One More Run.
Thumbkeeper Alpha v0.1
Thumbkeeper Alpha v0.1
First playable Android alpha build.
Features:
- One-thumb gameplay
- Neon synthwave visuals
- Multiple unlockable skins
- Procedural tower generation
- Android support
Known issues:
- UI text still placeholder quality
- Some particles missing
- Gameplay tuning ongoing
Feedback welcome.
Full Changelog: https://github.com/Arcnaboo/keeper/commits/android