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Buildings
ArdaDDemir edited this page Jul 13, 2026
·
1 revision
Place structures on free island tiles (outside the core exclusion zone).
| Building | Cost focus | Buff |
|---|---|---|
| Energy Core | Crystals | +% energy per session / level |
| Data Tower | Energy | +% crystals per session / level |
| Botany Lab | Mixed | Small dual bonus |
| Shield Gen | Mixed | Reduces fail penalty |
| Signal Dish | Mixed | Stronger ambient event loot |
- Tap / click a placed building anytime between sessions.
- Upgrade raises level (visual tiers change look).
- Relocate moves to a free tile.
- Destroy refunds a portion of cost.
Press B or use the Build toolbar button to open the place tray and pick a type, then tap the island.
Economy numbers live in src/lib/gameConfig.ts if you fork.
Floating Observatory · MIT · ArdaDDemir · Built with Next.js & React Three Fiber
Floating Observatory
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