v1.8.0 - Visual, Audio, and Gameplay Polish
What's New
Visual Polish
- Enhanced explosions with shockwave rings, center flash, and ember particles
- Engine trails now have dual-layer system (hot white core + faction color glow)
- Parallax starfield background during gameplay
- Capacitor wheel moved to bottom-right, EVE-style yellow dashes
Audio Polish
- Dynamic pitch/volume variation for weapons, explosions, and damage sounds
- Bigger hits sound deeper and louder
Gameplay Polish
- Extended chain timeout (2.0s → 2.5s) for more forgiving combos
- Faster shield recharge (5 → 8/sec)
- Berserk meter decay grace period (1.5s before decay starts)
Performance
- Binary size reduced 29% (75MB → 53MB)
- Optimized release profile with symbol stripping
Bug Fixes
- Ship sprites display correctly with faction color tints
- Kestrel sprite rotation fixed in Gallente chapter
- Removed dead code and compiler warnings
Full Changelog: v1.5.1...v1.8.0