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v1.8.0 - Visual, Audio, and Gameplay Polish

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@AreteDriver AreteDriver released this 25 Jan 11:01
v1.8.0
4ce401a

What's New

Visual Polish

  • Enhanced explosions with shockwave rings, center flash, and ember particles
  • Engine trails now have dual-layer system (hot white core + faction color glow)
  • Parallax starfield background during gameplay
  • Capacitor wheel moved to bottom-right, EVE-style yellow dashes

Audio Polish

  • Dynamic pitch/volume variation for weapons, explosions, and damage sounds
  • Bigger hits sound deeper and louder

Gameplay Polish

  • Extended chain timeout (2.0s → 2.5s) for more forgiving combos
  • Faster shield recharge (5 → 8/sec)
  • Berserk meter decay grace period (1.5s before decay starts)

Performance

  • Binary size reduced 29% (75MB → 53MB)
  • Optimized release profile with symbol stripping

Bug Fixes

  • Ship sprites display correctly with faction color tints
  • Kestrel sprite rotation fixed in Gallente chapter
  • Removed dead code and compiler warnings

Full Changelog: v1.5.1...v1.8.0