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Releases: AreuaWitchOfLightning/Barotrauma-ModManager
Releases · AreuaWitchOfLightning/Barotrauma-ModManager
Release list
HOTFIX fixing crash of config direcory and bad prints
- fixed directory of configs inside Lua/Cs folder causing crash - now directories of congis are supported, they just need to have 'config' in a name
- fixed text about reving mods that are completly fine appearing on first download of mods
Down the thesher
- warning user and loging bad mods detected by FIX_barodev_moment', also a way to store them betweeen runs of MM
- fixed circular imports
- fixed not working finding of config_plyaer and improved exception messages
- added ability to clear out mods with an command line arguments
- improved and fixed help menu
- improved tests
- fixed warning logging
- added noconfirm mode for mod manager, setted by command line values
Fixed foced download mods
Added new option!
- added option to override the localcopy path for both config_player and collection
- fixed logger.warn
- minor fixes i forgor to type to changelog
- HOTFIX 'Local' mods didnt work
- kinda botched exception on not finding a filelist
- make it skip by most of parts of the MM
- HOTFIX bad requests problem
- this fixes function get_modlist_data_webapi, which is very important to the MM
Sleepless European moment Release
- MAJOR code refactor
- made testing framework
- ironed out most of the bugs
- fixed bug that prevented turning on collection mode
- added (somewhat functional) testing system
(HOTFIX 10/08/2023) - fixed bug messing up localcopy path in config_player mode
- fixed bug about not getting -o option
- a bit of fixing of imports
Full release! Finally!
- added collection link chceck function
- moved some more more code into sepearate functions
- fixed some comments
- move all parts of code that have over 3 lines AND output one (1) variable
- added basic logging functionality, figuring out what happens in code should be much simpler
- added support of locale-based translation (though switch on that isnt on due to luger not responding)
- set up basic testing, code due to that should be much better to mantain (still not good however)
- set up actual configuration file creation and managing (cool right????)
Minor fixes and additions release
This Changelog is for nightly build (stuff on the branch not on release)
- cleaned up "start" (if name == 'main')
- started conversion to ET xml parser (still idk if i should exit fully as data of names is stored in regularpackages)
- fix for few inconsistencies i had in code also hotfixed config player mod not working correctly with ET parser sometimes
HOTFIX config_player mode broken
- disabled Lua for barotrauma check, as it wasnt working correctly
- removed TQDM progress bar functionality, as it wasnt working properly
- hope that fixes -> exception on not finding steamcmd not working
- fixed issue with config_player mode not working
HOTFIX For the Jove release
- fix user forced to download some mods from the server
"SteamApi is bad" release
- "lastupdated functionality" (still thinking of a good name) for collection mode, check for directory modification time, then compare with steam update time, then skips download of mods that were updated in previous mod manager runs
- prototype of save, configs backup-ing up system
- minor changes of script text output to hopefully make it more readable