Phase 3 - Collectibles, Health Potions & Inventory System
What's Included in Phase 3
Phase 3 integrates an interactive item economy and real-time inventory management into Slayie!
Key Features Implemented
- Gold Coin Pickups (
$): Scattered across dungeon tiles, collecting gold incrementsgoldCountby +10. - Health Potions (
H): Pickups restore +20 HP toplayerHealthwith a hard cap set at 100 max HP. - Dynamic Tile Consumption: Picked-up items are consumed from the 2D array and converted back to walkable floor tiles (
.). - Live Stats Synchronization: The UI header displays instant updates for gold earnings and current health status after every pickup.
🎮 Live Gameplay Preview
⚙️ How to Test
- Download
SLAYIE.exefrom the assets below. - Run the executable in your terminal.
- Move across
$andHtiles using WASD to test inventory collection and healing!