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Phase 3 - Collectibles, Health Potions & Inventory System

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@ArfaMariyam ArfaMariyam released this 25 Aug 11:35
· 3 commits to main since this release

What's Included in Phase 3

Phase 3 integrates an interactive item economy and real-time inventory management into Slayie!

Key Features Implemented

  • Gold Coin Pickups ($): Scattered across dungeon tiles, collecting gold increments goldCount by +10.
  • Health Potions (H): Pickups restore +20 HP to playerHealth with a hard cap set at 100 max HP.
  • Dynamic Tile Consumption: Picked-up items are consumed from the 2D array and converted back to walkable floor tiles (.).
  • Live Stats Synchronization: The UI header displays instant updates for gold earnings and current health status after every pickup.

🎮 Live Gameplay Preview

Image

⚙️ How to Test

  1. Download SLAYIE.exe from the assets below.
  2. Run the executable in your terminal.
  3. Move across $ and H tiles using WASD to test inventory collection and healing!