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Flash-Engine 0.4.0

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@AritoUser AritoUser released this 04 Jul 06:53

Security, reliability & economy-integrity release. Verified in the real server on SQLite and MySQL/MariaDB, plus Zig core unit tests. The native core is rebuilt this release (state-store fix + native-invoker bounds), but the core contract (v12) and the FXServer artifact pin (31689) are unchanged.

Highlights

  • Crash-atomic society↔player transactions; new Db.ExecuteGuardedBatchAsync for conditional multi-row invariants.
  • Auto-save stale-session guard + transfer deadlock retry (no more lost money_log rows).
  • Scheduler hardening: bounded per-frame drain (no watchdog crash from runaway await loops) and dead-context drop (no ALC leak on restart).
  • State-store use-after-free fix (string/byte getters copy under lock).
  • Lifecycle-event forgery guard: Events.IsFromCore rejects client-forged playerJoining/playerDropped.
  • Msgpack/RefBridge payload caps, Args uint fix, threading-model docs.
  • SDK comments/messages translated to English.

Install: download flash-payload-0.4.0.zip, then run install-flash.ps1 -ServerDir <FXServer> -PayloadDir <folder>. See CHANGELOG.md for the full list and the compatibility matrix.