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v3.0.1
Breaking changes
- config: move the server number into the Server section
Fixed
- ci: stop the archive checks from failing on a successful match
- metamod: write the VDF path with forward slashes
- metamod: create the config directory together with its parents
Documentation
- state the minimum SwiftlyS2 and Metamod:Source versions
Build
- metamod: ship the default configs and one archive per OS
CI
- build the release notes from the commit history
Requires MySQL 5.7 / 8.0+ (or MariaDB 10.4+).
| Archive | Requirements |
|---|---|
ConnectHistory_cssharp_3.0.1.zip |
CounterStrikeSharp >= 1.0.369 (hence Metamod:Source) |
ConnectHistory_swiftly_3.0.1.zip |
SwiftlyS2 >= 1.4.9, Metamod not needed |
ConnectHistory_metamod_linux_3.0.1.zip |
Metamod:Source >= 2.0.0-git1322, Linux |
ConnectHistory_metamod_windows_3.0.1.zip |
Metamod:Source >= 2.0.0-git1322, Windows |
Extract into the root of your game server. Settings live in:
| Target | Config directory |
|---|---|
| CounterStrikeSharp | addons/counterstrikesharp/configs/plugins/ConnectHistory/ |
| SwiftlyS2 | addons/swiftlys2/configs/plugins/ConnectHistory/ |
| Metamod:Source | addons/ConnectHistory/configs/ |
Fill in the Database section of Settings.json and run ch_reload.
The plugin creates its tables itself.
Schema and query cookbook: docs/DATABASE.md.