extends a2d.Node
Defined in particles.js
addEventListener, emit, fireEvent, hasEvent, on, removeEventListener
append, indexOf, pop, push, remove, shift, unshift
draw, findNodeAt
a2d.Particles(particleSettings) Particle System
{object} particleSettings {number} particleSettings.frequency {a2d.Vector} particleSettings.startScale {a2d.Vector} particleSettings.endScale {number} particleSettings.speed {Image} particleSettings.image {number} particleSettings.life
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