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Gen1 Modern UI v0.7.7

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@github-actions github-actions released this 05 Aug 17:42

Gen1 Modern UI v0.7.7

Highlights

  • Improved Plain Pixel rendering when PIXEL ART FONT is enabled.
  • Kept Plain Pixel's 11-row artwork cell separate from its documented 15-point
    raster steps so glyphs remain undistorted rather than being forced through an
    arbitrary 11-point font size.
  • Snapped Plain Pixel text origins to the physical render grid, preventing fractional
    responsive layouts from softening or unevenly shifting pixel glyphs.
  • Quantized PNG frame panels to the viewport's physical pixel grid and kept
    tiled edges on complete source-pixel blocks, removing fractional corner and
    right/bottom drift at non-integer window scales.
  • Applied the engine's active map/species palettes to vanilla Pokédex, party,
    RBYMMO portrait, character-select, and Town Map marker sprites while leaving
    explicitly true-color replacement art untouched.
  • Let ordinary multi-line dialogue pages grow into stable readable cards,
    preventing four-line save/NPC messages from racing through a two-line scroll
    window at FAST text speed while preserving intentional continuation pauses.
  • Updated the focused font probe and presenter checks to document and validate
    the 11-row / 15-point rendering contract.

Compatibility

The release remains visual-only and targets gen1recomp >=0.1.51 <2.0.0.
State transitions, callbacks, networking, and keyboard/controller input remain
owned by the game and third-party mods. Unknown or custom screens retain the
classic fallback.

Quick start

  1. Download gen1_modern_ui-0.7.7.zip from this release.
  2. In gen1recomp, open Mods and choose Import mod .zip.
  3. Select the archive and confirm the import.
  4. Enable Gen1 Modern UI under UI if needed, then restart when prompted.

SHA-256: 29cd99e8d22be9b7ee3802d6f7c6ff67acf3a9c18650162b14a055acfcb4715c