Gen1 Modern UI v0.7.7
Gen1 Modern UI v0.7.7
Highlights
- Improved Plain Pixel rendering when PIXEL ART FONT is enabled.
- Kept Plain Pixel's 11-row artwork cell separate from its documented 15-point
raster steps so glyphs remain undistorted rather than being forced through an
arbitrary 11-point font size. - Snapped Plain Pixel text origins to the physical render grid, preventing fractional
responsive layouts from softening or unevenly shifting pixel glyphs. - Quantized PNG frame panels to the viewport's physical pixel grid and kept
tiled edges on complete source-pixel blocks, removing fractional corner and
right/bottom drift at non-integer window scales. - Applied the engine's active map/species palettes to vanilla Pokédex, party,
RBYMMO portrait, character-select, and Town Map marker sprites while leaving
explicitly true-color replacement art untouched. - Let ordinary multi-line dialogue pages grow into stable readable cards,
preventing four-line save/NPC messages from racing through a two-line scroll
window at FAST text speed while preserving intentional continuation pauses. - Updated the focused font probe and presenter checks to document and validate
the 11-row / 15-point rendering contract.
Compatibility
The release remains visual-only and targets gen1recomp >=0.1.51 <2.0.0.
State transitions, callbacks, networking, and keyboard/controller input remain
owned by the game and third-party mods. Unknown or custom screens retain the
classic fallback.
Quick start
- Download
gen1_modern_ui-0.7.7.zipfrom this release. - In gen1recomp, open Mods and choose Import mod .zip.
- Select the archive and confirm the import.
- Enable Gen1 Modern UI under UI if needed, then restart when prompted.
SHA-256: 29cd99e8d22be9b7ee3802d6f7c6ff67acf3a9c18650162b14a055acfcb4715c