(1.3.15)
ADD
- scaling spell damage (example fangs from Evoker or projectiles from ghasts, witches, blazes, etc) using the existing damage multiplier set up in the dungeon file
(1.3.14)
ADD
- Better support of modded bosses (now checks if the boss entity is still alive or not)
FIX - trinkets compat (keepinventory rule)
- held item won't disappear now when player is teleported in/out of dungeon
- boss block null fix