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3.0.1 - BLIS Version

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@Arona74 Arona74 released this 22 Feb 15:23
· 9 commits to 1.20.1_BLIS since this release

3.0.1

[Bug Fixes]
/f claim add power check — Fixed overclaiming exploit where the power requirement was only checked for 1 chunk regardless of the size argument. The check now correctly requires power for all (2×size−1)² chunks in the area.

[Features]
Info command — power warning — When a faction's current power is below the required power to sustain its claims:
The "Required Power" value is now displayed in red instead of green.
Another line "Not enough power to sustain your claims! Protections are currently off!" is shown (only if claimProtections is enabled in config).
If claimDecayEnabled is true, an additional line warns that farthest claims will decay automatically, indicating the configured decay interval in human-readable form (e.g. "every 10 minutes").

BlueMap extruded marker Y bounds — Added two new config entries under bluemap in factions.json:
markerMinY (default: -64) — bottom Y of extruded claim markers.
markerMaxY (default: 320) — top Y of extruded claim markers.
Previously these values were hardcoded. Old config files are handled gracefully with defaults.

3.0.0

Factions Update - New Features

💪 Player Power & Activity

Each player now contributes individual power to their faction based on their activity!

  • Every member contributes up to 20 power (by default) to the faction
  • Inactive players contribute less power over time:
    • 7+ days inactive: 75% power
    • 14+ days inactive: 50% power
    • 30+ days inactive: 0% power
  • Power contribution resets when you log in
  • Check individual power in /f info next to each member's name

💰 Wealth Power

Factions can gain Wealth Power by sacrificing valuable items!

  • Use /f sacrifice while holding valuable items to sacrifice them
  • Sacrifice items like diamonds, diamond blocks, netherite ingots, or netherite blocks
  • Wealth power decays over time if you stop sacrificing
  • Maximum wealth power: 100 (by default)
  • Check your wealth power by hovering over "Total Power" in /f info

⚔️ War Power

Your faction can earn War Power by defeating players from other factions in combat!

  • Earn power when you kill players from other factions
  • Bonus rewards for killing members of enemy factions (2x by default)
  • War power decays over time if your faction stops fighting
  • Maximum war power: 100 (by default)
  • Check your war power by hovering over "Total Power" in /f info

🏆 Fame Power

Your faction can earn Fame Power by completing heroic deeds like finishing dungeons!

  • Fame is earned through special activities (dungeons, events, etc.)
  • Fame power decays over time if your faction stops earning it
  • Maximum fame power: 100 (by default)
  • Check your fame power by hovering over "Total Power" in /f info

🏴 Claim Decay

Claims now require power to maintain! If your faction's power drops too low, claims will be lost.

  • Each claim requires 5 power (by default) to maintain
  • If your power drops below the required amount, claims will be removed automatically
  • Claims farthest from your faction home are removed first
  • Claims in different dimensions are removed before same-dimension claims
  • Check your "Required Power" in /f info to see how much power your claims need

Tips:

  • Keep your members active to maintain power
  • Sacrifice items regularly to boost wealth power
  • Fight enemies to gain war power
  • Complete dungeons to earn fame power
  • Don't over-expand - only claim what you can defend!

👑 Vassals & Overlords

Factions can now form vassal relationships - a hierarchy where smaller factions serve larger ones.

How it works:

  • A faction can offer to become another faction's vassal
  • The target faction's leader must accept the offer
  • Factions must be mutual allies before becoming vassals
  • Overlords gain a power bonus (25% of vassal's power by default)

Commands:

Command Who can use What it does
/f vassal info Members View your vassal status
/f vassal offer <faction> Leaders Offer to become their vassal
/f vassal accept <faction> Leaders Accept a vassal offer
/f vassal release <faction> Leaders Release one of your vassals
/f vassal leave Leaders Leave your overlord

Rules:

  • Only one level of hierarchy (no vassal chains)
  • Overlords cannot become vassals of another faction
  • If an overlord faction disbands, all vassals are automatically released

🙏 God's Blessings

Faction leaders can pray to the gods, spending wealth power to grant powerful effects to all faction members!

How it works:

  • Leaders use /f gods pray <godname> to invoke a god's blessing
  • The faction spends wealth power as an offering
  • All online members immediately receive the potion effect
  • Members who login or respawn while a blessing is active get the remaining duration
  • Multiple blessings can be active at once (up to 2 by default)

Commands:

Command Who can use What it does
/f gods Anyone List all available gods and their costs
/f gods pray <god> Leaders Pray to a god to grant its blessing

Default Gods:

God Effect Duration Level Cost
Ares Strength 5 min I 25
Athena Resistance 5 min I 30
Hermes Speed 5 min II 20
Apollo Regeneration 3 min I 35
Hephaestus Haste 5 min II 15

Tips:

  • Hover over god names in /f gods to see details, click to auto-fill the command
  • Check active blessings in /f info
  • 5 minute cooldown between prayers - coordinate with your faction!
  • Blessings persist through death - you'll get them back when you respawn
  • If your faction is a vassal, your overlord's blessings may also apply to you

📊 Power Breakdown

Your faction's total power comes from multiple sources. Hover over "Total Power" in /f info to see:

Source Description
Base Starting power for all factions
Player Combined power from all active members
Wealth Power from sacrificing items
War Power from killing enemy players
Fame Power from completing dungeons and events
Vassal Bonus power from your vassals (if overlord)
Admin Power added/removed by server admins