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FFS2Play 2.4.2 — MSFS 2024

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@github-actions github-actions released this 22 Oct 19:40
· 24 commits to master since this release

FFS2Play 2.4.2 — Microsoft Flight Simulator 2024

Installation

  • Windows: ffs2play_2_4_2_Windows.exe (FSX, Prepar3D, MSFS 2020, MSFS 2024 through SimConnect, X-Plane, FlightGear).
    The installer is not signed yet: Windows SmartScreen may ask for confirmation ("More info" > "Run anyway").
  • macOS: ffs2play_2_4_2_Darwin.dmg (no SimConnect simulator on macOS).

What's new

  • MSFS 2024: the aircraft list is asked to the simulator (title and livery). MSFS 2024 packs its aircraft, so there is
    no folder to configure; the list is read again at each flight. Peers' aircraft are created with their livery.
  • MSFS 2020 / 2024: plain ATC type and model (CESSNA, C172) are sent to the peers instead of localization keys,
    so the other simulators can match the aircraft.
  • MSFS 2020: aircraft folders are found automatically (UserCfg.opt, Steam and Microsoft Store editions).
  • The AI database is rebuilt right after its reset.
  • FlightGear: peers' animations (gear, flaps, lights, doors, propellers) through the multiplayer properties.

Known limits

  • MSFS 2024 gives no ICAO type for its aircraft: an unknown aircraft is replaced by a replacement rule or by the
    default aircraft (C172SP G1000), not by a similar model.
  • On the ground, AIs sit about 10 cm too high in MSFS 2024.

Compatibility

P2P protocol and protobuf messages unchanged: compatible with 2.4.x and 2.3.x peers, and with the current portal.

Full Changelog: 2.4.1...2.4.2