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RetroRecomp v1.2.6 — a steadier converter window and shared discoveries

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@ArthurReboulSalze ArthurReboulSalze released this 23 Oct 19:05
· 38 commits to main since this release

RetroRecomp v1.2.6 — a steadier converter window and shared discoveries

  • A switch that stays put. The Compiled Games button is now the first
    toolbar button and keeps its place and width. In the collection it reads
    Conversion queue and leads back. The buttons of the visible view follow
    it: Add ROMs, Add folder, Remove and Clear list in the queue; Play, Scan
    games, Add a games folder and Stop in the collection.
  • More room for the collection. The title band and the second row of
    buttons are gone, and the game count moves to the filter row. While games
    are being reconverted, the converter's last two lines appear quietly under
    the progress bar.
  • A lighter game card. Under the cover, the summary is small, light text
    without a frame or scrollbar. The mouse wheel scrolls it; left alone, it
    scrolls by itself and returns to the top.
  • Shared discoveries. The Knowledge menu, beside Options in both
    views, exports one ROM-free .rrknowledge file for several games and
    consoles. It holds only the hints your qualified conversions added beyond
    the knowledge shipped with this version, with no ROM byte, path or
    artwork. Importing someone else's file adds to yours without touching the
    bundled snapshot or your library. Imported hints only guide discovery:
    every conversion still checks native code against the reference CPU and
    reports any interpreter fallback. Master System, Game Gear, Game Boy, NES,
    Mega Drive and Super Nintendo are covered; Neo Geo and Sharp X68000 keep
    their own knowledge. The export finds ROMs like Reconvert does, so setting
    each console's ROM folder in Options lets it include more games.
  • A toolbar that fits every language. Toolbar buttons take their natural
    width, and updates and credits become icons with hover hints. All eight
    languages now fit at the default window size, and the version number shows
    again.

Generated games are unchanged and keep working as they are. Because the
converter's knowledge code changed, a conversion batch rebuilds games it
previously considered current, once. The window was checked with an
automated interface test in eight languages and captured screens; the export
was run read-only on a real 1,064-game collection. Linux remains qualified on
Debian 13 / glibc 2.41; other baselines need testing.