v1.2.4 - Captain Claw for Miyoo Mini
Captain Claw on the Miyoo Mini and Miyoo Mini Plus, running under OnionOS.
You need your own copy of the original game. CLAW.REZ is not included and never will be.
Install
- Download
captain-claw-miyoo-v1.2.4-SDcard.zipbelow and unzip it onto the root of your SD card. It contains aRomsfolder that merges with the one already there. - Copy
CLAW.REZfrom your own copy of Captain Claw (1997) into:
/Roms/PORTS/Games/Captain Claw/CLAW.REZ - Start the console — Captain Claw appears under PORTS → Action. If it does not, run Import ports in the PORTS menu once.
Nothing outside the game's own folder is touched; it ships its own SDL2 in lib/.
Controls
| Button | Action |
|---|---|
| D-Pad | Move, duck, look up |
| B | Jump |
| Y | Attack (sword) |
| A | Use weapon (pistol / dynamite / magic) |
| X | Switch weapon |
| START | Pause menu; confirm in menus |
| SELECT | Back / cancel in menus |
| MENU (hold) | Quit to the launcher |
What works
Levels 1–7 — everything OpenClaw implements — load in about 14 seconds and play at a steady frame rate. Sound effects, checkpoints and saves all work.
What does not
- Music. The game's music is MIDI, and this build has no synthesiser on purpose: the usual one drags in the whole desktop audio stack, which does not exist on this device.
- Levels 8–13. Not implemented upstream. Levels 8–11 appear to run if you unlock them, but they are untested; level 12 does not fit in the device's 100 MB of RAM and hangs while loading.
- Short press on MENU does nothing — the GameSwitcher overlay wants the screen and audio device, which the game is holding. Hold MENU to exit.
If it crashes
The game writes a short report to /Roms/PORTS/Games/Captain Claw/crashlogs/. Please open an issue and attach the newest one — it is a few kilobytes of plain text with no personal data in it, and it usually identifies the exact function that failed. If the game freezes instead of closing, send log.txt from the game folder.
openclaw-v1.2.4.unstripped is attached for anyone who wants to resolve a report themselves; see tools/symbolize_crash.sh.
Changes
1.2.4 — the first release, 1.2.3, could not start from a clean install: the package ships no save file (that is player state) and the engine treated a missing one as fatal, exiting before drawing anything. A missing or damaged save now simply means "no progress yet", and the package ships a new-game save as well. 1.2.3 has been withdrawn.
1.2.3
- The last life no longer respawns behind the GAME OVER screen; Claw stays down
- A corrupt save can no longer stop the game from starting (a death could write a health value that crashed the loader)
- Picking an unimplemented level returns to the menu instead of freezing
- Hold MENU to quit cleanly
Built from openclaw-miyoo v1.2.4 (GPLv3).
