- New Feature: Purchasing gun upgrades can now be checks (Configurable via YAML)
- Non-randomized parts of the game will be stored in data storage so pop tracker can be made aware of them
- Resolved item syncing related issues. Note: Checks will now only be received while you are mid mission/in game.
- Fixed the randomly goaling issue
- Gun levels are now properly applied mid mission
- Can no longer purchase skills if randomize skills is on
- Overlay message for what item has been sent out and to who in the event there is not an in game item get pop up (I.e Mission Complete checks or shop checks)
- Internal refactoring/clean up
APWorld Specific:
- General generation related fixes/improvements
- Fixed several logic errors