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Release v1.6.0

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@AstrorEnales AstrorEnales released this 24 Jun 15:11

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  • [feature] Add watertight greedy meshing mode
  • [feature] #18 Add option to center object origins based on geometry
  • [fix] #20 Improved socket identifier fallback for shader nodes
  • [fix] #19 Fix emission strength, sRGB conversion, and flux scaling