loadimg v0.9
First public release of loadimg, a modern replacement for the Midway LOAD2/LOADW arcade asset tool.
What's New in v0.9
- Fixed
BBMUG16-bit checksum collisions causing false deduplication matches by adding asum2byte-sum dual-hash mechanism. - Fixed
BB6 CHEERbpp selection by properly scanning the stride-width pixel buffer (matchingLOADW's handling of padding artifacts). - Fixed
BB7cascade failures by gating the PTTBLseq/scroffset skip to< v0x654and enforcing a minimum SIZX threshold of 10. - Added
-vand--versionCLI flags. - Cleaned up debug print leftovers.
Known Limitations
- BB5 CMP=1 Encoder Cascade: The LM/TM multiplier selection algorithm diverges from
LOADWfor some compressed images. - BB6 PLYRDSQ2: PT fields fail to compute correctly due to PTTBL 40-byte stride aliasing reading pixel data.
- BB7 OUTDOOR: A 20-byte SAG shift due to
LOADW's buggy false-deduplication of LEAF7/LEAF8. This tool produces correct output, meaning it won't 100% byte-match the original buggy reference files.