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Light Ray

Light Ray is a variant of LIGHT Shaders (Chocapic13's Shaders fork), aimed at providing advanced features such as ray tracing and PBR while maintaining performance.


Gallery

Light Ray's style is simliar to LIGHT Shaders.

gallery


Features

Ray tracing.

Screen-space ray traced global illumination, bouncing colored light around the scene for a more grounded, physically inspired look.

PBR shading.

LabPBR materials with metalness, roughness and emissive support for a richer surface response.

Performance first.

Built on top of LIGHT Shaders' optimized base, so the advanced features do not come at the cost of your FPS.


Requirements

  • Iris Shaders, Oculus Shaders or OptiFine.
  • OpenGL 1.2 support.
  • An ordinary GPU. (even extremely below average)

If you want to support my work, you can subscribe my Patreon membership.

About

Light Ray is a variant of LIGHT Shaders, aimed at providing advanced features such as ray tracing and PBR while maintaining performance.

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