Light Ray is a variant of LIGHT Shaders (Chocapic13's Shaders fork), aimed at providing advanced features such as ray tracing and PBR while maintaining performance.
Light Ray's style is simliar to LIGHT Shaders.
Screen-space ray traced global illumination, bouncing colored light around the scene for a more grounded, physically inspired look.
LabPBR materials with metalness, roughness and emissive support for a richer surface response.
Built on top of LIGHT Shaders' optimized base, so the advanced features do not come at the cost of your FPS.
- Iris Shaders, Oculus Shaders or OptiFine.
- OpenGL 1.2 support.
- An ordinary GPU. (even extremely below average)
