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Releases: Athenox14/BetterUnrealClaude

v2.3.3

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@github-actions github-actions released this 09 Jun 21:54
fab search: fallback to system browser when Fab panel not open, fix m…

v2.3.2

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@github-actions github-actions released this 09 Jun 21:46
Improve fab search: navigate Fab panel + detailed HTTP diagnostics

v2.3.1

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@github-actions github-actions released this 09 Jun 21:37
Fix SyncHttpGet deadlock: pump game thread task graph while waiting f…

v2.3.0

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@github-actions github-actions released this 09 Jun 21:20
Add fab MCP tool: search assets and add to project via Fab plugin ref…

v2.2.0

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@github-actions github-actions released this 09 Jun 20:45
Remove script permission dialog — Claude executes scripts autonomously

v2.1.0

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@github-actions github-actions released this 09 Jun 20:26
Remove dead ClaudeCodeRunner, switch to auto mode (drop --dangerously…

v2.0.0

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@github-actions github-actions released this 09 Jun 17:07
Fix UE 5.8 FSharedString implicit conversion errors

JSON object key iteration in UE 5.8 yields FSharedString instead of
FString. Add explicit FString() casts where keys are passed to functions
expecting const FString&.

v0.0.3

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@Athenox14 Athenox14 released this 09 Apr 10:53
bc88810

What's Changed

  • Optimize LLM perf: sync by default, remove dead code, factorize internals by @Athenox14 in #1
  • Migrate MCP bridge from Node.js to Rust by @Athenox14 in #2
  • Fix release workflow: add contents:write permission by @Athenox14 in #3
  • Claude/optimize llm prompts ck bb1 by @Athenox14 in #4

New Contributors

Full Changelog: https://github.com/Athenox14/BetterUnrealClaude/commits/v0.0.3