Easy Red 2 Realism Overhaul v1.1.1
1.1.1 - 2026-08-03
Easy Red 2 compatibility: version 2.0.9 Stable, Steam public branch build 24512933 (August 1, 2026).
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AI infantry now notice and switch to a materially closer visible threat after the normal reaction delay, even while tracking another confirmed target. A valid close target is still retained until it is killed, lost, or meaningfully out-prioritized.
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Newly spawning and mission-scripted squads can no longer be mistaken for settled autonomous defenders, preventing them from being halted at their spawn or scripted move point.
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Fixed the Quality, Balanced, and Large Battle Quick Setup presets reporting that their settings were unavailable instead of applying.
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Fixed isolated scene-pixel dots leaking through the edge of the binocular blackout mask.