Final Build - #102
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FireAbility2 is reworked to contain only self-produced assets. VFX for spawning has been made.
Potential bug in UE4? the last section of the montage is registred as NONE even tho it is registred as PowerD
Fixed the forced T-posing.
Also tweaked numbers of fire's knockbacks.
Oliver level assets 001
… can walk while charging
Changed names of Wind elements variable names to be in line with our conventions
Fixed lastFocusedButton
Oliver level assets 001
Didnt do anything but it worked.
Added some comments
Oliver clean up
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