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@AuriChan AuriChan released this 03 Jun 18:17

Game description:
This is a prototype for the MSX2 Vampire Killer which features the entrance of the first level and the first three screens of the second level, The Lab. The player must guide Simon Belmont through the stages while evading the soldiers who guard the castle in order to obtain The Ring and win. The game has the basic implementations which we will list below.

Alpha implementations:
Player movement and attack mechanics.
Camera limits and screen transitions.
Three enemies: Soldier, Skull Turrets and final boss: Medusa
Items to Restore health, increment score, etc.
Background music for all available levels.
Sound effects for atack and picking up items.
Basic UI to show player lifes, Hp and score.

Game Controls and mechanics:
Arrow keys for player movement.
Space bar to transition through game screens (Initial screen, Title screen, Game stages, Victory Credits and Game Over scenes) / Attack

Debug Keys:
F1: Show colliders
M: Takes player’s lifes automatically.
W: Automatic victory.
D: Automatic defeat.

Level Debug:
Press key 0: Load level 1
Press key 1: Load level 2
Press key 2: Load level 3
Press key 3: Load level 4

Enemy Debug:
Press key 5: Spawn Soldier
Press key 6: Spawn SkullTurret
Press key 7: Spawn Medusa

Object Debug:
Press key 8: Spawn Heart
Press key 9: Spawn White Money Bag
Press key Left shift: Spawn Boss Orb