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Auto Tournament license key.csm license set <key> stores your license key
(or csm license set < key.txt), csm license status shows who it is licensed to and
what it covers, and csm license clear removes it. csm checks the key offline. Nothing is
ever blocked: a problem is a warning, and without a key csm prints one quiet line.
The key is stored in license.json (mode 600) and is never printed in full or logged.
csm hands the key to Ready Up on every server it manages
(game/csgo/cfg/readyup_license.cfg, exec'd from server.cfg). Ready Up reads it at the
next map load or restart.
The key can come from the platform. When an admin saves or clears the key in Auto
Tournament (Settings → License), the update monitor applies it on its next poll, with no
command on the host. A key from the platform replaces one you set by hand; clearing it on
the platform only removes a key that came from the platform.
csm status shows the license line under the fleet table.
Fixed
The update-hold poll works with Auto Tournament 3.0 again. csm sent its server token
only as X-MatchZy-Token, which the 3.0 platform no longer reads, so every poll got a 401
and game updates stayed on hold. csm now sends X-Auto-Tournament-Token too.
Changed
Every server counts toward a license's server limit, including spare, practice and test
servers. The wording is "you need a license"; it is still only a warning.
Upgrading
Update as usual (the TUI offers it, or download the new binary). No config changes.
Existing servers, server.cfg files and Ready Up data are kept.
If you run Auto Tournament 3.0 betas: update now, otherwise game updates stay held (see Fixed).
If you set a key with csm license set, it stays until the platform sends a different one.
Known limitations
csm does not install Ready Up. Install it with Ready Up's install.sh. csm shows Ready
Up's live state and refuses to stop or update a server during a Ready Up match (since
1.10.0), and keeps Ready Up's files and data across game updates (since 1.10.2). It does
not put the Ready Up line back into gameinfo.gi after a CS2 update: run Ready Up's
installer again after each one.
The plugin csm installs is the latest stable Auto Tournament CS2 plugin, 1.4.35.
Auto Tournament 3.0 needs 2.0.0 or newer, which is still a pre-release. On a 3.0 platform,
install 2.0.0 by hand until this is sorted.
Host agent (csm link) is not in this release. Letting the platform start, stop and
update servers through csm is in progress.