Another Crabs Treasure v0.3.0 Release
Combat Logic
Introduces logic that ensures the player has the means to deal damage with varying difficulty levels
- Allow Forkless Disabled: Makes sure the player has the fork before any combat is required in logic
- Enabled Easy: Makes sure the player has a damage-dealing Adaptation/Shellspell as well as a means of regaining Umami
- Enabled Hard: Also accounts for rolling attack and summon strategies
Shell Rando
Shells can be randomized between types, e.g. all Thimble shells being replaced with Snow Globes
- Soda Can is always replaced by a shell that can be used for combat logic
- The Spark Plug shell will always be randomized before Scuttleport
Traps
Players can now replace a percentage of their filler items with detrimental traps of various effects
- Gunk, Scour, Bleach, and Fear traps apply their respective status effects onto the player
- Clutz trap makes the player drop their shell and unequip their stowaways
- Text trap causes messages to appear on the screen and obscure the player's view
- Shell Shatter trap breaks the player's currently equipped shell
- Poison Cocktail trap applies a few random status effects onto the player
- Taser trap causes the player to be electrocuted
This release also contains various bug fixes and adjustments to the logics progression