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Another Crabs Treasure v0.3.0 Release

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@Automagic00 Automagic00 released this 21 Mar 19:33
· 24 commits to main since this release

Combat Logic
Introduces logic that ensures the player has the means to deal damage with varying difficulty levels

  • Allow Forkless Disabled: Makes sure the player has the fork before any combat is required in logic
  • Enabled Easy: Makes sure the player has a damage-dealing Adaptation/Shellspell as well as a means of regaining Umami
  • Enabled Hard: Also accounts for rolling attack and summon strategies

Shell Rando
Shells can be randomized between types, e.g. all Thimble shells being replaced with Snow Globes

  • Soda Can is always replaced by a shell that can be used for combat logic
  • The Spark Plug shell will always be randomized before Scuttleport

Traps
Players can now replace a percentage of their filler items with detrimental traps of various effects

  • Gunk, Scour, Bleach, and Fear traps apply their respective status effects onto the player
  • Clutz trap makes the player drop their shell and unequip their stowaways
  • Text trap causes messages to appear on the screen and obscure the player's view
  • Shell Shatter trap breaks the player's currently equipped shell
  • Poison Cocktail trap applies a few random status effects onto the player
  • Taser trap causes the player to be electrocuted

This release also contains various bug fixes and adjustments to the logics progression