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Releases: AutumnMooncat/ShadowSirenMod
Releases · AutumnMooncat/ShadowSirenMod
Release list
The Shadow Siren v0.7.3
Fix inability to use Creeping Shadows on Dark Shield
The Shadow Siren v0.7.2
Remove unused mod configs
Burn now sets a source
Updated name and credits
The Shadow Siren v0.7.1
Fix Elementalist tooltip not resetting at end of combat
Balance Changes:
- Blast Burn rework, no longer exhausts, ashes reduced 2 -> 1(2)
- Daydream rework, now draws cards next turn, draw increased 2(3) -> 3(4)
- Elemental Form rework, now gives strength per active element
The Shadow Siren v0.7.0
Rewrote Element logic to work on other characters
Elements on non-Elemental cards now only carry the damage tooltips
Change heartkill sfx
Balance Changes:
- Snow Fort cost lowered 2 -> 1, block lowered 10(14) -> 5(7)
- Frozen Shield chill increased 2(3) -> 3(4)
- Icy Wind block increased 7(9) -> 8(10), chill decreased 2(3) -> 1(2)
- Kindle rework, no longer gives Vigor, now adds 2(3) Ashes to hand
- Patch Up rework, no longer gives Temp HP, block increased 4(6) -> 7(10), now draws 2 cards next turn
- Pure Strike rework, no longer conditionally deals more damage, now conditionally draws 2 cards
- Flash Freeze rework, no longer gives Ice Shards, now applies 2(3)X chill, now exhausts
The Shadow Siren v0.6.1
Add heartkill animaion
Balance Changes:
- Recuperate block increased 8(11) -> 8(12)
- Elemental Mastery effect increased 3 -> 4(6), no longer Ethereal
- Pocket Dimension draw increased 1 -> 1(2)
- Fire Flower rework, now applies Burn
The Shadow Siren v0.6.0
Fire Damage rework, now applies Burn on hit
Balance Changes:
- Thunderstruck damage increased 8(10) -> 10(14)
- Flash Fire rework, now deals additional damage equal to the target's Burn
- Immolate rework, now applies Burn to all enemies when a card is Exhausted
- Singe rework, now applies Burn and Intensifies
- Frostfire damage increased 6(9) -> 7(10)
- Fiery Jinx damage increased 6(9) -> 7(10)
- Vulcanize effect increased 2(3) -> 3(4)
The Shadow Siren v0.5.7
Add fix for Invisible Lagavulin
Balance Changes:
- Frostfire rework, now conditionally hits twice if the enemy has Chill, damage increased 4 -> 6(9)
- Plasma Beam now applies 1 Vulnerable, damage lowered 9(12) -> 8(11)
- Discharge multiplier reduced 3(5) -> 3, damage increased 5 -> 5(8)
The Shadow Siren v0.5.6
Fix Immolate triggering on dead enemies
Diamond Dust should now activate before Thorns
Balance Changes:
- Ice Storm now triggers on turn 7
- Vulcanize effect lowered 3(4) -> 2(3)
- Plasma Beam no longer Exhausts
- Starfall no longer removes elements
- Discharge multiplier increased 2(3) -> 3(5)
The Shadow Siren v0.5.5
Fix Brick Breaker targeting
Balance Changes:
- Blast Burn no longer AOE
- Cataclysm no longer AOE, damage increased 18(24) -> 24(30)
- Fiery Jinx damage lowered 8(11) -> 6(9)
- Snowblind damage lowered 12(15) -> 12(14)
The Shadow Siren v0.5.4
Fix Tasty Tonic Relic Stats text
Add placeholder heartkill art by u/sinisterpink_