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Food Effects Guide
Eating a second food that grants an effect you already have at the same level extends what is left rather than replacing it. Levels do not add up.
A single effect stacks to a maximum of 30 minutes by default. Other ways of obtaining mob effects keep vanilla behavior. Can be modified with stack_duration and max_stacked_duration. See Config Options.
| Effect | Description |
|---|---|
adrenaline |
Increases the user's movement speed the lower health out of max health they have |
alienating |
Applies Weakness and Disgusted to surrounding mobs; Disgusted prevents animals from breeding |
animal_charm |
Attracts and calms nearby animals |
appetizing |
Eat and drink even while your food bar is full |
astringent |
Walk on ice and other slippery blocks as if they were normal |
balanced |
Grants nearby players Absorption |
berserk |
Increases the user's attack damage the lower health out of max health they have |
blood_clot |
Prevents the user to heal from natural regeneration |
bonding |
Grants nearby players Absorption and Regeneration |
brimstone_vision |
Allows the user to see clearly under lava |
caffeinated |
Increases all major stats slightly |
charisma |
Reduces villager trading prices |
clarity |
Prevents Blindness and Darkness |
combustion |
Ignites nearby enemies |
comfort ¹ |
General comfort/wellbeing |
cycling |
Drops a level of experience as orbs each second, repairing Mending gear without an external source |
digesting |
Overflowing nutrition becomes saturation |
explosion |
Chance to launch a fireball on attack |
farmers_blessing |
Cleanses all negative effects |
feast |
Combined sustenance + satiation super-buff |
flight |
Temporary creative-like flight |
fortune |
Increases Luck |
grandmas_blessing |
Cleanses negatives + Luck +2 |
heal_aura |
Applies instant health to entities around you |
lava_walking |
Allows the user to walk on lava |
leaf_piercing |
Projectiles you shoot pass through leaves |
life_leech |
Drains health from nearby hostiles and heals the user |
lightning |
Chance to strike target with lightning |
lozenge |
Eat and drink faster |
mining |
Mining speed bonus based on depth |
mustard |
Nearby Creepers flee from the user |
nourishment |
Nourishment/saturation |
pacify |
Reduces enemy aggression; Endermen safe |
party_starter |
Fireworks on hit + bonus damage |
perception |
Entities nearby the user will begin to glow |
preservation |
Rotten flesh, raw chicken, poisonous potatoes, pufferfish, and spider eyes cause no debuffs |
prickly |
Damages entities that collide with you |
pyromaniac |
Heals the user slowly while standing in fire |
rage_aura |
Mobs around you become hostile |
raging |
Allows you to gain a 5% attack speed boost upon dealing melee damage to entities. This stacks up to 4 times |
recovering |
Prevents Poison and Wither |
refreshed |
Your next harvests do not consume durability and may yield extra drops |
refreshing |
Prevents Mining Fatigue |
repulsion |
Periodically pushes enemies away |
rest |
Makes phantoms disappear |
rested |
Bonus experience gain |
satiated_shield |
Hunger acts as extra health; damage is absorbed by hunger first |
satiation |
Hunger management |
shrinking |
Crawl into 1-block gaps while sneaking |
sliding |
Boats you ride slide on any block as if on ice |
stimulation |
Removes mining fatigue and slowness |
stout_heart |
Knockback resistance |
sugar_rush |
Stacking speed buff |
suspicious_smell |
Makes suspicious sand and gravel easier to find, and reveals suspicious stew effects |
sustenance |
Periodic hunger or health restoration |
sweet_heart |
Allows for extra saturation based healing at any hunger level on top of the existing saturation healing |
sweetening |
Prevents Slowness |
touch_absorb |
Melee attacks grant Absorption |
touch_heal |
Melee attacks heal the target |
touch_poison |
Melee attacks apply Poison |
touch_regen |
Melee attacks apply Regeneration |
tough |
Grants Absorption, Regeneration, and Resistance |
tundra_strider |
Increases movement speed on snow, ice, and powder snow, and prevents sinking into it |
vigor |
Running does not consume hunger |
vitality |
Exhaustion reduction |
warmth |
Slowly regenerates health near heat sources such as stoves, campfires, and lava |
water_walking |
Allows the user to walk on water |
well_served |
You will not become truly hungry while this effect is active |
¹ Deprecated. Farmer's Delight 1.3 merged it with nourishment; it is kept so existing config
overrides keep working, and will be removed in a later release.
Which effects are applied comes from its ingredients, theme, and tier. Tier follows nutrition, and sets how many effects are guaranteed:
| Tier | Nutrition | Guaranteed effects |
|---|---|---|
| T1 | 1-3 | 0 |
| T2 | 4-6 | 1 |
| T3 | 7-9 | 2 |
| T4 | 10-12 | 3 |
| T5 | 13+ | 4 |
Past that count the remaining effects are applied by chance instead, at 50%, 35%, 25%, and 20%. An ingredient below its minimum tier falls through to the same chance roll.
| T1 | T2 | T3 | T4 | T5 | |
|---|---|---|---|---|---|
| Base, savoury | - | 600t | 1200t | 2400t | 3600t |
| Base, sweet / drink / frozen | - | 600t | 900t | 1800t | 3000t |
| Ingredient and themed | 600t | 600t | 900t | 1200t | 1800t |
Each ingredient contributes the effect below. Some ingredients include a bonus effect from the listed tier up. They also receive a fallback effect for use when the primary effect's mod is not installed. Effects marked ᴬ grow stronger at tier 4 and 5.
| Ingredient | Effect | Secondary | Fallback | Min tier |
|---|---|---|---|---|
| Meat | ||||
beef |
damage_boost ᴬ |
- | - | 3 |
pork |
health_boost ᴬ |
- | - | 3 |
mutton |
tough |
- | resistance |
3 |
rabbit |
movement_speed ᴬ |
- | - | 2 |
chicken |
vigor |
- | speed |
3 |
bacon |
raging |
- | strength |
3 |
sausage |
combustion |
- | fire_resistance |
3 |
beef meatballs |
satiated_shield |
- | absorption |
3 |
| Seafood | ||||
fish |
water_breathing |
- | - | 2 |
salmon |
dolphins_grace |
- | - | 2 |
kelp |
water_breathing |
dolphins_grace (T4)
|
- | 2 |
squid ink |
invisibility |
- | - | 2 |
| Egg and dairy | ||||
egg |
bonding |
- | absorption |
3 |
fried egg |
bonding |
- | absorption |
3 |
scrambled egg |
bonding |
- | absorption |
3 |
cheese |
satiated_shield |
- | absorption |
3 |
cream cheese |
sweet_heart |
- | regeneration |
3 |
butter |
lozenge |
- | haste |
2 |
sour cream |
astringent |
- | slow_falling |
2 |
| Vegetables | ||||
lettuce |
refreshing |
- | haste |
2 |
tomato |
recovering |
- | regeneration |
2 |
onion |
repulsion |
- | invisibility |
2 |
mushroom |
fortune |
night_vision (T1)
|
luck |
2 |
brown mushroom |
fortune |
night_vision (T1)
|
luck |
2 |
red mushroom |
fortune |
night_vision (T1)
|
luck |
2 |
beetroot |
balanced |
- | absorption |
2 |
potato |
vigor |
- | speed |
2 |
carrot |
night_vision |
- | - | 1 |
rice |
sustenance |
- | saturation |
2 |
| Fruit | ||||
apple |
animal_charm |
- | luck |
1 |
berry |
sweet_heart |
- | regeneration |
2 |
glow berry |
night_vision |
glowing (T3)
|
- | 1 |
chorus fruit |
slow_falling |
jump ᴬ (T3)
|
- | 2 |
melon |
regeneration ᴬ |
- | - | 2 |
pumpkin |
luck ᴬ |
- | - | 2 |
| Fungi | ||||
crimson fungus |
fire_resistance |
- | - | 2 |
warped fungus |
slow_falling |
- | - | 2 |
| Sweet | ||||
sugar |
sugar_rush |
- | speed |
1 |
caramel |
damage_boost ᴬ |
- | - | 2 |
toffee |
movement_speed ᴬ |
- | - | 2 |
butterscotch |
charisma |
- | hero_of_the_village |
2 |
marshmallow |
warmth |
- | fire_resistance |
2 |
honey |
regeneration ᴬ |
sweet_heart (T4)
|
- | 2 |
chocolate |
sugar_rush |
- | speed |
1 |
dark chocolate |
stimulation |
- | haste |
1 |
white chocolate |
sweetening |
- | speed |
1 |
cream frosting |
sugar_rush |
- | speed |
1 |
ice cream |
tundra_strider |
- | speed |
1 |
| Other | ||||
salt |
preservation |
mining (T1)
|
resistance |
1 |
slime |
sliding |
- | jump_boost |
2 |
coffee |
dig_speed ᴬ |
- | - | 2 |
peanut butter |
lozenge |
- | haste |
2 |
taco sauce |
warmth |
- | fire_resistance |
2 |
tomato sauce |
warmth |
- | fire_resistance |
2 |
alfredo sauce |
satiation |
- | none | 3 |
| Compat mods | ||||
dragon |
absorption ᴬ |
explosion (T4)
|
- | 3 |
endermite |
rest |
regeneration ᴬ (T3)
|
regeneration |
2 |
strider |
fire_resistance |
- | - | 2 |
eggplant |
recovering |
- | regeneration |
2 |
cinnamon |
warmth |
- | fire_resistance |
1 |
| Flavour suffixes | ||||
*_jam |
sugar_rush |
- | speed |
1 |
*_cream_frosting |
sugar_rush |
- | speed |
1 |
*_ice_cream |
tundra_strider |
- | speed |
1 |
*_fudge |
sugar_rush |
- | speed |
1 |
*_chips |
sugar_rush |
- | speed |
1 |
Some effects come from what a dish is rather than what is in it. Theme effects do not count against the tier limit.
| Theme | Effect | Fallback | Min tier |
|---|---|---|---|
ice cream |
tundra_strider |
speed |
1 |
milkshake |
tundra_strider |
speed |
1 |
popsicle |
tundra_strider |
speed |
1 |
spicy |
fire_resistance |
- | 1 |
magma cream |
fire_resistance |
- | 1 |
pumpernickel |
vitality |
saturation |
2 |
yogurt |
preservation |
resistance |
2 |
gyro |
tough |
resistance |
2 |
jerky |
vigor |
speed |
1 |
panna cotta |
rested |
luck |
2 |
trifle |
rested |
luck |
2 |
mini waffle |
luck ᴬ |
- | 1 |
waffle |
luck ᴬ |
- | 1 |
pretzel |
movement_speed ᴬ |
- | 1 |
salad |
farmers_blessing |
luck |
2 |
vegetable |
farmers_blessing |
luck |
2 |
coffee |
dig_speed ᴬ |
- | 1 |
cocoa |
dig_speed ᴬ |
- | 2 |