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v0.9.37 beta 1
Pre-release
Pre-release
·
14 commits
to main
since this release
Pre-release: try it, and report anything that breaks.
- FPS back with OptiScaler: 0.9.36's OptiScaler safe mode sent all GPU work from one thread, which cost a lot of FPS (90 down to 60-80 on some PCs). It now only does that when OptiScaler's own frame generation is on.
- OptiScaler's frame generation (FGOutput=dlssg/fsrfg/xefg in OptiScaler.ini) crashes this engine: on Vulkan it goes through a DX12 bridge that loses the GPU. The log and the crash report now say so. Set Frame Generation to none in OptiScaler's menu and use the launcher's frame generation instead.
- A GPU crash while presenting a frame now writes the full crash report to the log (it used to stop with just "ErrorDeviceLost").
- Co-op: when mods replace gameplay files (params, map layouts, events, AI, animations), the log says so at start. If you and your partner have different ones, enemies desync (killed for one player, still alive for the other).
- Co-op: the log counts network packets sent and received once a minute during a session, so desync reports show whether packets went missing.
- The log now shows your CPU model.