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v2.0.0-alpha.0
Pre-release
Pre-release
·
3 commits
to NET9
since this release
This is the first prerelease for DoublePrecision with .NET9 support.
What will (probably) work:
- Dash will not have FP errors ever.
- Inspectors/UI in worlds will have significantly fewer FP errors, or none at all.
- It is now impossible for the mod to break and offset your camera
- Mirracle and other UI elements should be positioned correctly
What will Not work:
- ALL triplanar shaders will move with the camera
- Displace shaders will be more wiggly than normal.
- Respawning might cause a crash
- VR mode is untested
sha256:3e29d88e3a4c23c30ec5ca83fcc53b2f3cfba372d467de174c8843f57782d42c