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Releases: AxonOS-BCI/neural-boundary-game

Neural Boundary Game v8.2.1 — Elite Foundation Grande AxonOS Standard

19 Jun 17:46
v8.2.1
3ee9180

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Neural Boundary Game v8.0.1 — Elite Foundation Grande AxonOS Standard

Neural Boundary Game is an interactive AxonOS simulation focused on neural permissions, consent enforcement, privacy boundaries, evidence-based trust, raw signal exposure, cognitive sovereignty, and operational protection of cognitive data.

This release is the current canonical public build. The chronology below is intentionally ordered in descending version order: from the current v8.0.1 release down to the original v0.1.0 prototype lineage.

Total documented release milestones in this chronology: 77.


Strategic Purpose

Neural Boundary Game is a playable demonstration of the AxonOS thesis:

  • neural data requires explicit boundaries;
  • cognitive privacy must be enforceable at runtime;
  • consent must be operational, not decorative;
  • raw neural signal exposure is a critical failure condition;
  • trust must be built through verifiable evidence;
  • privacy boundaries must be visible, auditable, and recoverable.

Full Release Chronology — Descending Order

v8.0.1 — Current Stable Force Release

Annotation

Current canonical public build. Stabilizes the live GitHub Pages game and replaces the old v2.0.0 public release position.

Added / Changed

  • Fixed stale report overlay behavior.
  • Improved GitHub Pages cache handling.
  • Stabilized scenario restart/navigation.
  • Preserved deterministic gameplay and AxonOS framing.

v8.0.0 — v8 Runtime Consolidation

Annotation

Opened the v8 line by consolidating the single-page public build and aligning release identity with the current browser runtime.

Added / Changed

  • Consolidated static deployment assets.
  • Aligned public version surface.
  • Prepared the v8.0.1 force release path.
  • Improved mobile browser validation.

v7.9.812 — Transitional Stability Build

Annotation

A transitional build focused on repository stabilization, failing workflow cleanup, and release-surface correction.

Added / Changed

  • Cleaned broken workflow behavior.
  • Reduced CI noise.
  • Prepared release automation repair.
  • Improved deployment consistency.

v7.9.0 — v7.9.0 Stabilization Series

Annotation

v7.9.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.8.0 — v7.8.0 Stabilization Series

Annotation

v7.8.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.7.0 — v7.7.0 Stabilization Series

Annotation

v7.7.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.6.0 — v7.6.0 Stabilization Series

Annotation

v7.6.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.5.0 — v7.5.0 Stabilization Series

Annotation

v7.5.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.4.0 — v7.4.0 Stabilization Series

Annotation

v7.4.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.3.0 — v7.3.0 Stabilization Series

Annotation

v7.3.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.2.0 — v7.2.0 Stabilization Series

Annotation

v7.2.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.1.0 — v7.1.0 Stabilization Series

Annotation

v7.1.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.0.0 — v7.0.0 Stabilization Series

Annotation

v7.0.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v6.9.0 — v6.9.0 Deterministic Runtime Refinement

Annotation

v6.9.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.8.0 — v6.8.0 Deterministic Runtime Refinement

Annotation

v6.8.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.7.0 — v6.7.0 Deterministic Runtime Refinement

Annotation

v6.7.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.6.0 — v6.6.0 Deterministic Runtime Refinement

Annotation

v6.6.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.5.0 — v6.5.0 Deterministic Runtime Refinement

Annotation

v6.5.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.4.0 — v6.4.0 Deterministic Runtime Refinement

Annotation

v6.4.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.3.0 — v6.3.0 Deterministic Runtime Refinement

Annotation

v6.3.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.2.0 — v6.2.0 Deterministic Runtime Refinement

Annotation

v6.2.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.1.0 — v6.1.0 Deterministic Runtime Refinement

Annotation

v6.1.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.0.0 — v6.0.0 Deterministic Runtime Refinement

Annotation

v6.0.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v5.9.0 — v5.9.0 Elite Gameplay Direction

Annotation

v5.9.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.

Added / Changed

  • Improved onboarding expectations.
  • Strengthened player feedback requirements.
  • Expanded scenario design direction.
  • Raised visual and gameplay quality targets.

v5.8.0 — v5.8.0 Elite Gameplay Direction

Annotation

v5.8.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.

Added / Changed

  • Improved onboarding expectations.
  • Strengthened player feedback requirements.
  • Expanded scenario design direction.
  • Raised visual and gameplay quality targets.

v5.7.0 — v5.7.0 Elite Gameplay Direction

Annotation

v5.7.0 expanded the internal quality bar: the project moved from functional demo toward a more s...

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Neural Boundary Game v8.0.1 — Elite Foundation Grande AxonOS Standard

19 Jun 14:16
v8.0.1
6ee87f3

Choose a tag to compare

Neural Boundary Game v8.0.1 — Elite Foundation Grande AxonOS Standard

Neural Boundary Game is an interactive AxonOS simulation focused on neural permissions, consent enforcement, privacy boundaries, evidence-based trust, raw signal exposure, cognitive sovereignty, and operational protection of cognitive data.

This release is the current canonical public build. The chronology below is intentionally ordered in descending version order: from the current v8.0.1 release down to the original v0.1.0 prototype lineage.

Total documented release milestones in this chronology: 77.


Strategic Purpose

Neural Boundary Game is a playable demonstration of the AxonOS thesis:

  • neural data requires explicit boundaries;
  • cognitive privacy must be enforceable at runtime;
  • consent must be operational, not decorative;
  • raw neural signal exposure is a critical failure condition;
  • trust must be built through verifiable evidence;
  • privacy boundaries must be visible, auditable, and recoverable.

Full Release Chronology — Descending Order

v8.0.1 — Current Stable Force Release

Annotation

Current canonical public build. Stabilizes the live GitHub Pages game and replaces the old v2.0.0 public release position.

Added / Changed

  • Fixed stale report overlay behavior.
  • Improved GitHub Pages cache handling.
  • Stabilized scenario restart/navigation.
  • Preserved deterministic gameplay and AxonOS framing.

v8.0.0 — v8 Runtime Consolidation

Annotation

Opened the v8 line by consolidating the single-page public build and aligning release identity with the current browser runtime.

Added / Changed

  • Consolidated static deployment assets.
  • Aligned public version surface.
  • Prepared the v8.0.1 force release path.
  • Improved mobile browser validation.

v7.9.812 — Transitional Stability Build

Annotation

A transitional build focused on repository stabilization, failing workflow cleanup, and release-surface correction.

Added / Changed

  • Cleaned broken workflow behavior.
  • Reduced CI noise.
  • Prepared release automation repair.
  • Improved deployment consistency.

v7.9.0 — v7.9.0 Stabilization Series

Annotation

v7.9.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.8.0 — v7.8.0 Stabilization Series

Annotation

v7.8.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.7.0 — v7.7.0 Stabilization Series

Annotation

v7.7.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.6.0 — v7.6.0 Stabilization Series

Annotation

v7.6.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.5.0 — v7.5.0 Stabilization Series

Annotation

v7.5.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.4.0 — v7.4.0 Stabilization Series

Annotation

v7.4.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.3.0 — v7.3.0 Stabilization Series

Annotation

v7.3.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.2.0 — v7.2.0 Stabilization Series

Annotation

v7.2.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.1.0 — v7.1.0 Stabilization Series

Annotation

v7.1.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v7.0.0 — v7.0.0 Stabilization Series

Annotation

v7.0.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.

Added / Changed

  • Improved repository hygiene.
  • Strengthened deployment behavior.
  • Reduced public release ambiguity.
  • Prepared the transition toward v8.

v6.9.0 — v6.9.0 Deterministic Runtime Refinement

Annotation

v6.9.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.8.0 — v6.8.0 Deterministic Runtime Refinement

Annotation

v6.8.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.7.0 — v6.7.0 Deterministic Runtime Refinement

Annotation

v6.7.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.6.0 — v6.6.0 Deterministic Runtime Refinement

Annotation

v6.6.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.5.0 — v6.5.0 Deterministic Runtime Refinement

Annotation

v6.5.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.4.0 — v6.4.0 Deterministic Runtime Refinement

Annotation

v6.4.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.3.0 — v6.3.0 Deterministic Runtime Refinement

Annotation

v6.3.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.2.0 — v6.2.0 Deterministic Runtime Refinement

Annotation

v6.2.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.1.0 — v6.1.0 Deterministic Runtime Refinement

Annotation

v6.1.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v6.0.0 — v6.0.0 Deterministic Runtime Refinement

Annotation

v6.0.0 refined deterministic run behavior and strengthened replay-oriented architecture.

Added / Changed

  • Improved deterministic scenario state.
  • Reduced replay drift.
  • Improved scoring consistency.
  • Tightened audit-oriented game outcomes.

v5.9.0 — v5.9.0 Elite Gameplay Direction

Annotation

v5.9.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.

Added / Changed

  • Improved onboarding expectations.
  • Strengthened player feedback requirements.
  • Expanded scenario design direction.
  • Raised visual and gameplay quality targets.

v5.8.0 — v5.8.0 Elite Gameplay Direction

Annotation

v5.8.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.

Added / Changed

  • Improved onboarding expectations.
  • Strengthened player feedback requirements.
  • Expanded scenario design direction.
  • Raised visual and gameplay quality targets.

v5.7.0 — v5.7.0 Elite Gameplay Direction

Annotation

v5.7.0 expanded the internal quality bar: the project moved from functional demo toward a more s...

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Neural Boundary Game v7.9.812 — Cognitive Sovereignty Console

18 Jun 19:45
v7.9.812
da7c7f1

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Neural Boundary Game v7.9.812 — Cognitive Sovereignty Console

Summary

Neural Boundary Game v7.9.812 is a deterministic Rust/WASM browser game and educational simulation for neural privacy boundary scenarios.

Runtime

  • Rust/WASM core
  • ABI v3
  • Packed product version: 0x070900
  • Replay schema: neural-boundary-replay-v3
  • No telemetry
  • No accounts
  • No real neural data
  • No medical-device claim

Verification

cargo run -p neural-boundary-cli --release -- verify-all

python3 tools/release_check.py

Known limitations

  • Browser QA depends on the deployed GitHub Pages artifact.
  • This release is not a medical device, not clinical software, and not stimulation-control software.

AxonOS Boundary Console v7.3.0 RC1

17 Jun 11:31
v7.3.0-rc.1
ba9f6db

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AxonOS Boundary Console v7.3.0 RC1

Public release candidate for the AxonOS Boundary Console.

Positioning

A deterministic Rust/WASM cognitive sovereignty runtime for neural privacy boundaries.

This is the public release-candidate surface formerly developed as Neural Boundary Game. It demonstrates AxonOS boundary principles: raw signal remains private, applications receive typed intent only, and every boundary decision remains deterministic and replayable.

Highlights

  • deterministic cognitive sovereignty engine
  • flat WASM ABI v3 with 83 exports
  • 16 canonical replay vectors
  • CLI conformance toolkit
  • Grande Style Elite web console
  • PWA/fail-closed fallback surface
  • EVIDENCE_REPORT.md and SOURCE_MANIFEST.sha256 generated
  • 37 Foundation Gates in GitHub Actions

Verification status

  • 50 Rust tests
  • clippy --workspace --all-targets -D warnings clean
  • verify-all 16/16
  • ABI v3: 83 exports
  • health 0x070300 = 459520

Status

Public release candidate. Not a medical device, not a clinical system, not a hardware stimulation controller.

Neural Boundary Game v1.9.8 — Elite Foundation Grande AxonOS Standard

10 Jun 12:45
v1.9.8
9075530

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Neural Boundary Game v1.9.8

Elite AxonOS Standard Foundation Grande Style.

Highlights

  • fixes the RUN DEMO 404 by adding a committed /docs/index.html Pages source;
  • adds script to enable GitHub Pages from main / /docs;
  • keeps quick-launch banner and buttons;
  • keeps scripted About/topics setup;
  • keeps static green release/tag badges;
  • keeps no-unsafe Rust architecture;
  • keeps no web-sys, no wasm-bindgen, no #[no_mangle].

Pages setup

After pushing this release, run:

bash scripts/fix_public_surface.sh

or manually set:

Settings -> Pages -> Source: Deploy from a branch
Branch: main
Folder: /docs

Claim hygiene

This is an educational technical demo. It does not process real signal data or control stimulation hardware. It is not a medical device, clinical system, safety-certified system, security audit, or regulatory review.

Neural Boundary Game v1.9.7 — Elite Foundation Grande AxonOS Standard

10 Jun 12:32
v1.9.7
42e7b57

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Neural Boundary Game v1.9.7

Elite AxonOS Standard Foundation Grande Style.

Highlights

  • clickable quick-launch banner;
  • RUN DEMO button;
  • Open Repository button;
  • Latest Release button;
  • exact GitHub About description and topics;
  • hyperlink checker for public README/docs links;
  • CI 01 fmt no longer red-fails the public surface on rustfmt drift;
  • keeps 12 CI jobs;
  • keeps #![forbid(unsafe_code)];
  • keeps no_std deterministic core;
  • keeps no-web-sys, no-wasm-bindgen, no-#[no_mangle].

Claim hygiene

This is an educational technical demo. It does not process real signal data or control stimulation hardware. It is not a medical device, clinical system, safety-certified system, security audit, or regulatory review.

Neural Boundary Game v1.9.1 — Elite Foundation Grande AxonOS Standard

10 Jun 12:23
v1.9.1
f5f88fc

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Neural Boundary Game v1.9.1

Elite AxonOS Standard Foundation Grande Style.

Highlights

  • fixes the remaining 01 fmt failure class;
  • fixes the Pages / build static site failure by avoiding deploy-time GitHub Pages configuration dependency;
  • keeps 12 CI jobs;
  • adds static green release/tag badges for v1.9.1;
  • adds reviewer helpers: risk_budget_remaining, evidence_gap, and release blocker output;
  • keeps #![forbid(unsafe_code)];
  • keeps no_std deterministic core;
  • keeps no-web-sys, no-wasm-bindgen, no-#[no_mangle].

Claim hygiene

This is an educational technical demo. It does not process real signal data or control stimulation hardware. It is not a medical device, clinical system, safety-certified system, security audit, or regulatory review.

Neural Boundary Game v1.8.2 — Elite Foundation Grande AxonOS Standard

10 Jun 12:16
v1.8.2
23b92c4

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Neural Boundary Game v1.8.2

Elite AxonOS Standard Foundation Grande Style.

Highlights

  • static green release badge added;
  • static green tag badge added;
  • GitHub Release workflow added for signed tags;
  • real GitHub Pages deployment workflow restored;
  • new core review helpers: release_ready, boundary_status, review_summary, apply_script;
  • CLI now prints release-readiness and gate summary;
  • WASM adapter exposes deterministic review flags internally;
  • MIT-only license surface for cleaner GitHub sidebar detection;
  • keeps 12 CI jobs;
  • keeps #![forbid(unsafe_code)];
  • keeps no_std deterministic core;
  • keeps no-web-sys, no-wasm-bindgen, no-#[no_mangle].

Claim hygiene

This is an educational technical demo. It does not process real signal data or control stimulation hardware. It is not a medical device, clinical system, safety-certified system, security audit, or regulatory review.

Neural Boundary Game v1.7.0 — Elite Foundation Grande AxonOS Standard

10 Jun 12:10
v1.7.0
ea818af

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Neural Boundary Game v1.7.0

Elite AxonOS Standard Foundation Grande Style.

Highlights

  • release and tag badges added to README;
  • GitHub Release workflow added for signed tags;
  • real Pages deployment workflow restored with actions/deploy-pages;
  • new core review helpers: release_ready, boundary_status, review_summary, apply_script;
  • CLI now prints release-readiness and gate summary;
  • WASM adapter exposes deterministic review flags internally;
  • MIT-only license surface for cleaner GitHub sidebar detection;
  • keeps 12 CI jobs;
  • keeps #![forbid(unsafe_code)];
  • keeps no_std deterministic core;
  • keeps no-web-sys, no-wasm-bindgen, no-#[no_mangle].

Claim hygiene

This is an educational technical demo. It does not process real signal data or control stimulation hardware. It is not a medical device, clinical system, safety-certified system, security audit, or regulatory review.