Neural Boundary Game v8.0.1 — Elite Foundation Grande AxonOS Standard
Neural Boundary Game is an interactive AxonOS simulation focused on neural permissions, consent enforcement, privacy boundaries, evidence-based trust, raw signal exposure, cognitive sovereignty, and operational protection of cognitive data.
This release is the current canonical public build. The chronology below is intentionally ordered in descending version order: from the current v8.0.1 release down to the original v0.1.0 prototype lineage.
Total documented release milestones in this chronology: 77.
Strategic Purpose
Neural Boundary Game is a playable demonstration of the AxonOS thesis:
- neural data requires explicit boundaries;
- cognitive privacy must be enforceable at runtime;
- consent must be operational, not decorative;
- raw neural signal exposure is a critical failure condition;
- trust must be built through verifiable evidence;
- privacy boundaries must be visible, auditable, and recoverable.
Full Release Chronology — Descending Order
v8.0.1 — Current Stable Force Release
Annotation
Current canonical public build. Stabilizes the live GitHub Pages game and replaces the old v2.0.0 public release position.
Added / Changed
- Fixed stale report overlay behavior.
- Improved GitHub Pages cache handling.
- Stabilized scenario restart/navigation.
- Preserved deterministic gameplay and AxonOS framing.
v8.0.0 — v8 Runtime Consolidation
Annotation
Opened the v8 line by consolidating the single-page public build and aligning release identity with the current browser runtime.
Added / Changed
- Consolidated static deployment assets.
- Aligned public version surface.
- Prepared the v8.0.1 force release path.
- Improved mobile browser validation.
v7.9.812 — Transitional Stability Build
Annotation
A transitional build focused on repository stabilization, failing workflow cleanup, and release-surface correction.
Added / Changed
- Cleaned broken workflow behavior.
- Reduced CI noise.
- Prepared release automation repair.
- Improved deployment consistency.
v7.9.0 — v7.9.0 Stabilization Series
Annotation
v7.9.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.8.0 — v7.8.0 Stabilization Series
Annotation
v7.8.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.7.0 — v7.7.0 Stabilization Series
Annotation
v7.7.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.6.0 — v7.6.0 Stabilization Series
Annotation
v7.6.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.5.0 — v7.5.0 Stabilization Series
Annotation
v7.5.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.4.0 — v7.4.0 Stabilization Series
Annotation
v7.4.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.3.0 — v7.3.0 Stabilization Series
Annotation
v7.3.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.2.0 — v7.2.0 Stabilization Series
Annotation
v7.2.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.1.0 — v7.1.0 Stabilization Series
Annotation
v7.1.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v7.0.0 — v7.0.0 Stabilization Series
Annotation
v7.0.0 focused on public deployment hardening, CI simplification, and stabilizing the game after repeated browser-cache and GitHub Pages issues.
Added / Changed
- Improved repository hygiene.
- Strengthened deployment behavior.
- Reduced public release ambiguity.
- Prepared the transition toward v8.
v6.9.0 — v6.9.0 Deterministic Runtime Refinement
Annotation
v6.9.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.8.0 — v6.8.0 Deterministic Runtime Refinement
Annotation
v6.8.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.7.0 — v6.7.0 Deterministic Runtime Refinement
Annotation
v6.7.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.6.0 — v6.6.0 Deterministic Runtime Refinement
Annotation
v6.6.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.5.0 — v6.5.0 Deterministic Runtime Refinement
Annotation
v6.5.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.4.0 — v6.4.0 Deterministic Runtime Refinement
Annotation
v6.4.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.3.0 — v6.3.0 Deterministic Runtime Refinement
Annotation
v6.3.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.2.0 — v6.2.0 Deterministic Runtime Refinement
Annotation
v6.2.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.1.0 — v6.1.0 Deterministic Runtime Refinement
Annotation
v6.1.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v6.0.0 — v6.0.0 Deterministic Runtime Refinement
Annotation
v6.0.0 refined deterministic run behavior and strengthened replay-oriented architecture.
Added / Changed
- Improved deterministic scenario state.
- Reduced replay drift.
- Improved scoring consistency.
- Tightened audit-oriented game outcomes.
v5.9.0 — v5.9.0 Elite Gameplay Direction
Annotation
v5.9.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.8.0 — v5.8.0 Elite Gameplay Direction
Annotation
v5.8.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.7.0 — v5.7.0 Elite Gameplay Direction
Annotation
v5.7.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.6.0 — v5.6.0 Elite Gameplay Direction
Annotation
v5.6.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.5.0 — v5.5.0 Elite Gameplay Direction
Annotation
v5.5.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.4.0 — v5.4.0 Elite Gameplay Direction
Annotation
v5.4.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.3.0 — v5.3.0 Elite Gameplay Direction
Annotation
v5.3.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.2.0 — v5.2.0 Elite Gameplay Direction
Annotation
v5.2.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.1.0 — v5.1.0 Elite Gameplay Direction
Annotation
v5.1.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v5.0.0 — v5.0.0 Elite Gameplay Direction
Annotation
v5.0.0 expanded the internal quality bar: the project moved from functional demo toward a more serious, polished game.
Added / Changed
- Improved onboarding expectations.
- Strengthened player feedback requirements.
- Expanded scenario design direction.
- Raised visual and gameplay quality targets.
v4.9.0 — v4.9.0 Interaction and Scenario Expansion
Annotation
v4.9.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.8.0 — v4.8.0 Interaction and Scenario Expansion
Annotation
v4.8.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.7.0 — v4.7.0 Interaction and Scenario Expansion
Annotation
v4.7.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.6.0 — v4.6.0 Interaction and Scenario Expansion
Annotation
v4.6.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.5.0 — v4.5.0 Interaction and Scenario Expansion
Annotation
v4.5.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.4.0 — v4.4.0 Interaction and Scenario Expansion
Annotation
v4.4.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.3.0 — v4.3.0 Interaction and Scenario Expansion
Annotation
v4.3.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.2.0 — v4.2.0 Interaction and Scenario Expansion
Annotation
v4.2.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.1.0 — v4.1.0 Interaction and Scenario Expansion
Annotation
v4.1.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v4.0.0 — v4.0.0 Interaction and Scenario Expansion
Annotation
v4.0.0 developed richer interaction logic and stronger player decision flow around neural privacy incidents.
Added / Changed
- Expanded action vocabulary.
- Improved incident framing.
- Refined scenario pacing.
- Improved player consequence visibility.
v3.9.0 — v3.9.0 Gameplay Specification Series
Annotation
v3.9.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.8.0 — v3.8.0 Gameplay Specification Series
Annotation
v3.8.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.7.0 — v3.7.0 Gameplay Specification Series
Annotation
v3.7.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.6.0 — v3.6.0 Gameplay Specification Series
Annotation
v3.6.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.5.0 — v3.5.0 Gameplay Specification Series
Annotation
v3.5.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.4.0 — v3.4.0 Gameplay Specification Series
Annotation
v3.4.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.3.0 — v3.3.0 Gameplay Specification Series
Annotation
v3.3.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.2.0 — v3.2.0 Gameplay Specification Series
Annotation
v3.2.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.1.0 — v3.1.0 Gameplay Specification Series
Annotation
v3.1.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v3.0.0 — v3.0.0 Gameplay Specification Series
Annotation
v3.0.0 focused on detailed game specification, richer UX direction, and stronger educational goals.
Added / Changed
- Expanded gameplay specification.
- Improved scenario roadmap.
- Defined stronger UX expectations.
- Connected game systems more directly to AxonOS principles.
v2.1.2 — Public Polish Patch
Annotation
Refined the public-facing v2 release surface after initial GitHub Pages exposure.
Added / Changed
- Improved release metadata.
- Adjusted public presentation.
- Improved page consistency.
- Reduced stale version references.
v2.1.1 — Release Surface Cleanup
Annotation
Cleaned inconsistencies in the public package and improved the release page surface.
Added / Changed
- Improved README/release alignment.
- Refined version text.
- Adjusted visual presentation.
- Improved release hygiene.
v2.1.0 — Post-v2 Refinement
Annotation
Extended the v2 milestone with additional polish and packaging cleanup.
Added / Changed
- Improved public page structure.
- Cleaned metadata.
- Prepared further scenario iteration.
- Improved GitHub Pages deploy readiness.
v2.0.0 — Elite Foundation Grande Milestone
Annotation
First major public identity milestone. This release created the visible public AxonOS-branded game identity, but is now superseded by v8.0.1.
Added / Changed
- Major public visual redesign.
- Premium AxonOS identity.
- Elite Foundation Grande presentation language.
- GitHub Pages deployment.
v1.9.0 — v1.9.0 Stable Concept Line
Annotation
v1.9.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.8.0 — v1.8.0 Stable Concept Line
Annotation
v1.8.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.7.0 — v1.7.0 Stable Concept Line
Annotation
v1.7.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.6.0 — v1.6.0 Stable Concept Line
Annotation
v1.6.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.5.0 — v1.5.0 Stable Concept Line
Annotation
v1.5.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.4.0 — v1.4.0 Stable Concept Line
Annotation
v1.4.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.3.0 — v1.3.0 Stable Concept Line
Annotation
v1.3.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.2.0 — v1.2.0 Stable Concept Line
Annotation
v1.2.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.1.0 — v1.1.0 Stable Concept Line
Annotation
v1.1.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v1.0.0 — v1.0.0 Stable Concept Line
Annotation
v1.0.0 matured the original game into a stable concept release line with clearer scenario flow and a more coherent AxonOS narrative.
Added / Changed
- Improved stable gameplay loop.
- Refined scenario transitions.
- Improved performance.
- Strengthened AxonOS narrative framing.
v0.10.0 — Pre-1.0 Integration Build
Annotation
Final pre-1.0 integration milestone that consolidated the prototype line before the first stable concept release.
Added / Changed
- Integrated earlier prototype systems.
- Improved UI consistency.
- Prepared stable concept milestone.
- Reduced early-state instability.
v0.9.0 — UX and Immersion
Annotation
v0.9.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Improved HUD.
- Refined report overlays.
- Improved scenario summaries.
- Strengthened visual hierarchy.
v0.8.0 — UX and Immersion
Annotation
v0.8.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Improved HUD.
- Refined report overlays.
- Improved scenario summaries.
- Strengthened visual hierarchy.
v0.7.0 — Accessibility Expansion
Annotation
v0.7.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Improved keyboard navigation.
- Added screen-reader semantics.
- Added live feedback regions.
- Improved reduced-motion behavior.
v0.6.0 — Deterministic Simulation
Annotation
v0.6.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Improved deterministic replay.
- Added seed-based reproducibility.
- Improved audit-oriented scoring.
- Reduced random outcome drift.
v0.5.0 — Evidence and Trust Restoration
Annotation
v0.5.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Added evidence collection mechanics.
- Improved trust restoration.
- Refined incident resolution.
- Clarified safe versus unsafe actions.
v0.4.0 — Privacy Vault Concepts
Annotation
v0.4.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Introduced Privacy Vault framing.
- Added raw signal exposure consequences.
- Improved boundary-risk escalation.
- Strengthened cognitive data protection narrative.
v0.3.0 — Consent Interaction Layer
Annotation
v0.3.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Added consent-focused actions.
- Introduced revocation mechanics.
- Improved permission-boundary framing.
- Strengthened neural access language.
v0.2.0 — Scenario Foundations
Annotation
v0.2.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Added predefined scenarios.
- Introduced event progression.
- Added integrity scoring.
- Improved repeatable run behavior.
v0.1.0 — Initial Prototype
Annotation
v0.1.0 belongs to the prototype foundation line and developed the earliest playable form of the neural boundary simulation.
Added / Changed
- Created first playable neural boundary simulation.
- Added primitive trust metric.
- Added early exposure mechanics.
- Created proof-of-concept gameplay loop.
Core Gameplay Concepts
The simulation teaches operational management of Trust, Integrity, Evidence, Privacy, Exposure, Revocation, Consent, and Risk.
Technical Characteristics
- Browser-native deployment.
- Lightweight runtime.
- Deterministic scenario model.
- Replay-oriented architecture.
- Accessibility-aware UI.
- Mobile-compatible GitHub Pages build.
- Static public deployment.
- AxonOS-aligned simulation language.
- Cognitive privacy educational framing.
AxonOS Principle
Privacy before optimization.
Consent before capability.
Trust through evidence.
Neural Boundary Game v8.0.1 is a simulation of cognitive boundaries in an era of intelligent neurotechnology.