Dedicated Server Save Sync v2.2.2
v2.2.2 is a documentation/packaging maintenance release. It makes the public project consistently English-first while preserving a complete Spanish Wiki and backward-compatible Windows entrypoints.
What changed
- English is now canonical for README, Pages, technical docs, maintenance docs, templates and release documentation.
- The GitHub Wiki source is fully bilingual: English Home/FAQ/navigation plus a complete Spanish path beginning at
Inicio. - The Windows package adds English entrypoints:
Configure-Secrets.cmdTest-Connection.cmdStart-PalworldSync.cmd
- Existing Spanish
.cmdentrypoints remain in the package so old shortcuts and automation continue to work. - Public navigation is aligned with the companion
Ayerdi/PROX2-AutoSwitchproject: README → Website → Wiki → Docs/Support/Security → Releases. - Scope language now explicitly reserves the future multi-game and device/cloud-sync product for a separate successor repository.
Compatibility
There are no intentional changes to:
- the synchronization HTTP API;
baseVersionor lock semantics;saveIdentity/worldGuidrules;- save or ZIP format;
- SQLite schema (still v3);
- Palworld REST interaction;
clientVersion=1.2.0.
This is therefore a patch release rather than a feature/minor release.
Release assets
The release publishes:
dedicated-server-save-sync-client-v2.2.2.zip
dedicated-server-save-sync-client-v2.2.2.zip.sha256
The workflow builds the client twice, compares SHA-256 and ZIP bytes, then publishes only if both builds are identical.