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ZackNathan edited this page Apr 7, 2016 · 8 revisions

🎱 denotes the Scrum Master for the day

Agile Scrum 1:

We had our Daily Standup Meeting and Assigned tasks from Product Backlog:
Zack: Start working on the game, and all of the associated tasks
Surya: Creating Ideas for things to add to game, creating Wiki 🎱
Michael: Creating Website, Using HTML for Web

What was "Burned Down":
-Added keyboard movement for the player πŸ‘
-Added enemies for the player to dodge πŸ‘
-Added score counter πŸ‘
-Added collision detection πŸ‘
-Added an end game screen πŸ‘
-Created the Nintendo theme πŸ‘
-Made a website to host the game πŸ‘

Our Burn Count = 7

Agile Scrum 2:

We had our Daily Standup Meeting and Assigned tasks from Product Backlog:
Zack: Add more features to the game, most importantly coins 🎱
Surya: Make more themes and start creating pictures for the website
Michael: Continue working on the website
-Added music πŸ‘
-Added coins πŸ‘
-Added South Park theme πŸ‘
-Added line shaped enemies πŸ‘

Our Burn Count = 11

Agile Scrum 3:

We had our Daily Standup Meeting and Assigned tasks from Product Backlog:
Zack: Keep adding more features to the game, prioritize power ups
Surya: Finish creating the images for the themes and the website
Michael: Updating the website Layout, adding links to different versions of the game, bootstrap 🎱
-Added menu screen πŸ‘
-Added other power ups πŸ‘
-Linked bootstrap to the website πŸ‘
-Added baseball theme πŸ‘
-Added Star Wars theme πŸ‘
-Created images for the website πŸ‘

Our Burn Count = 17

Agile Scrum 4:

We did not have our usual Daily Standup Meeting since there were only two of us
Surya: Absent
Zack: Finish the game and graphics related tasks
Michael: Finish the website related tasks
-Added outlines around circles πŸ‘
-Added gridlines πŸ‘
-Added shadows πŸ‘
-Added a theme selector to the website πŸ‘
We also used this time to fix bugs so that we could have a potentially shippable increment at the end of the sprint

Our Burn Count = 21

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