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v0.3 : Compatible with Godot version 4.3.0 and above.
- Multiple save slots / profiles.
- Save versioning with an automatic migration step for old saves.
- Choose when to save: after every change, manually, on a timer, or when the game closes.
- Export and import preferences as JSON files for easy debugging.
- New signals so your code can react to changes, deletions, clears, loads and slot switches.
- A new editor dock panel to inspect and edit preferences.
- Convenience getters for common types (int, float, bool, strings, vectors, colors, etc.).
- A large automated test suite to keep everything reliable.