Gone Wrong Servers Beta 7.0
Pre-release
Pre-release
Gone Wrong Servers 0.1.0 Beta 7.0
Beta 7.0 makes Pocket Ops a dependable return destination instead of a
one-time pairing screen. A paired phone can now reconnect to saved computers
and choose the exact managed server it wants to view or control.
Pocket Ops connections
- The phone app keeps a Connections screen with every paired Gone Wrong
Servers computer. - Returning to the app or using the browser Back button no longer loses the
route back to a paired computer. - Existing single-computer pairings migrate automatically into the new saved
connection list. - Pairing keys remain non-extractable in the phone browser's IndexedDB store.
- A forgotten or revoked phone still fails the desktop handshake.
Choose the right server
- Every managed server on the selected computer appears in a phone-friendly
server selector with its current online or offline state. - Save, broadcast, restart, player-management and other safe remote actions
carry the selected server ID inside the encrypted channel. - Switching servers on the phone does not change the server selected in the
Windows desktop app. - Older phone clients remain compatible by falling back to the desktop's
active server until the updated web app loads.
Security and availability
- The Cloudflare relay still cannot decrypt server state or commands.
- The Windows computer and phone continue to make outbound connections only;
Pocket Ops does not open a router port. - A relay or phone-app outage cannot stop, restart, update or reconfigure a
local game server.
Distribution notes
- This installer is a new Beta 7.0 artifact. Beta 6.0.7 and earlier installers
remain available for rollback. - The installer is not yet Authenticode-signed. Windows may display a
reputation warning during the public beta. - Pocket Ops web deployment and Windows installer distribution are separate
release actions; both must be verified before announcing this build.