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Releases: Azure-Lazuline/difficulty-mods

1.0.9

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@Azure-Lazuline Azure-Lazuline released this 11 Nov 07:28
  • Enemy Damage now affects status infliction rate too
  • Enemy Speed applies more consistently across different enemy types
  • some sliders capped a little lower, so all of them max out at at reasonable (but very hard) amounts

1.0.8

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@Azure-Lazuline Azure-Lazuline released this 14 Nov 21:51
  • moved everything to the Assists menu, overwriting the original options there
  • all options can be turned in both directions, to make things easier or harder
  • improved compatibility with other mods that add similar options

1.0.7

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@Azure-Lazuline Azure-Lazuline released this 14 Oct 21:49
  • adjusted Arena scoring (for damage and time) based on the HP scale setting
  • HP scale now affects break meter too
  • added Enemy Speed setting

1.0.6

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@Azure-Lazuline Azure-Lazuline released this 07 Oct 11:13

fixed a bug with the Burn status effect scaling with HP

1.0.5

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@Azure-Lazuline Azure-Lazuline released this 07 Oct 10:24

scales burn damage down if enemy HP is increased, since it's percentage-based and otherwise it was stronger relatively than normal

1.0.4

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@Azure-Lazuline Azure-Lazuline released this 20 Sep 21:03

fixed a crash with enemy bullets that had no damage info assigned, like monk trial turrets

1.0.3

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@Azure-Lazuline Azure-Lazuline released this 13 Sep 18:33
added namespace, removed unnecessary files

1.0.2

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@Azure-Lazuline Azure-Lazuline released this 13 Sep 03:48

first public release